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Wait if the guards are droids then why do they have a guard man the sniper thing rather than just making an auto snipe machine... Maybe it is cheaper to build a bunch of guards and then equipment than just building auto equipment?
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Like the roping (played so much Worms using the rope every chance I got =D), but the gameplay otherwise is 'alright'. Absolutely nothing wrong with it - some solid platforming, exploring to find items/cash, and that sort, but nothing that makes it pop. Still, a fun game.
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This game is pretty excellent. The only problem is that the wall jumping control is really unintuitive. If it were mapped to the "jump" key instead of the "move away from the wall" key it'd be better. Far too often I end up jumping off a wall when I intend to simply drop and move away.
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One of my all time online favorites. Wonderful overall feel. Only gripe is that the "collecting money with stars" mechanic sometimes makes me miss grapples and die. No fun.
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You only have one life to fly
and dive from place to place
don't ask how a ninja can survive in outer space
two ropes are the key to getting really far
Nathan holds the record at 119.7 yrd
Ninja Roooppppppeeeeeeeesssssssssss
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found a glitch: on the 3rd level, when you have the 2 pieces of money on the opposing sides of a room with no roof, and they;re both up real high, if you try to hookshot over to the right side form the left side, you'll go too fast and you'll glitch through the wall and the game will freeze.
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this game is purely below average. bad physics + random lag = fail for a timing based game. 2/5. could EASILY be upgraded if the developer would just read this page.
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I've played games from Nitrome before, and I must say that they are all very enjoyable. Final Ninja is no exception. Indeed, my only gripe thus far is with the rope/weapon command. I believe it would work better if situated to one of the keyboard keys instead of the mouse. At least, I would find it easier to wall jump in said case. That aside, this is a very nice platformer with wonderful graphics and tight controls overall. Looking forward to seeing more on Kongregate.
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I can across this that made me stop playing because when I would try to release my rope and fire another it wouldn't disconnect but I would fall even I still had a rope + if you have had this too
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personally, i loved this game. It was incredibly fun but on some levels, like level 2 for example, sometimes mines would be in the area when u need to go but there is no way to aviod them without killing them, making the buddha bonus impossible to get on some levels because you were either forced to take a hit or kill the mines that were in your way. Bur otherwise an incredible game. But the impossible bonuses made me give it a 4/5
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This is a great game ,but i hate when i get trapped with the sheild lasers to conseal my stealth. On walk jumping it should be up and the opposite direction just like in mario or else you its hard to dodge electricity balls.I rate this game 5 stars
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Nitrome, you should add the rest of your games from your site like frostbite, and tiny castle and final ninja zero. + if you agree
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The controls aren't tight enough and the inability to see the off-screen pits and hidden enemies (especially the car guys who rapid fire shoot at you) makes this game more frustrating than hardcore. Making the jumps is hard enough when you actually know where you're going and don't have off-screen guys suddenly adding shots into the mix. The hard-to-see flashlights and trip-wires don't help either. 2/5.
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An epic battle against really annoying controls and confusing backgrounds that make it hard to tell what's walls and what's just scenery.
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This game needs checkpoints. Do you have an idea of how frustrating is doing the same jump once and again to start it from the beggining because you dont have a checkpoint nearest? anyways is a great game, 4/5