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Another awesome game. The gameplay mechanics work out very well and the ways in which you can use ice to advance is very clever. And turning the whole screen to ice at the end of a level is very satisfying.........For some reason I get heavy slowdown. This made later levels that demand very precise movement very frustrating........That last boss was cool.
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Great game! I enjoy both the simplicity and the difficulty. The graphics and music are also very nice and fun. Well done. 5/5 :)
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Excellent game! Had a quite bit of fun playing it! The boss was really tough! It took me almost 10 minutes figure an strategy to beat it. 5/5
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Nitrome, your last icon games are a masterpiece after an other! And the prove that sybols are often more intuitive than plain text! :D Congrats! :)
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Bug: A frozen enemy fell on the flame of a two flame barrier (where it moves when one flame is frozen) and now the entire game is frozen (no pun intended) except for the animations there is no movement. The controls don't respond, the enemy block remains on the screen as is the flame on which it rests. Maybe you could fix it? Great game btw.
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a lot of the time I dislike nitrome games because they're so easy.
This one is a great contrast, it's not hair-tearingly hard but it's not boringly easy :D
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There is a major bug in this game. In lvl 5, when you reach the point that which u have to block 5 autoguns autofiring above yourself with pressing a button which activates a layer, If u enter the hole that which has opened by moved layer, the game is over for you. U won't die, and there is nothing u can do for moving that layer again, and restarting the game
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The boss is TOO DAMN ANNOYING! Its funny how the whole fricking game is so damn easy and then comes the boss and kicks ur ass like u r a little girl trying to kill a motherfvcking dragon
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The end boss fight is completely not obvious how you damage it. Freezing all of the fire jets at once did nothing. Nor did any efforts to steer it into things. These being the two intuitive methods I came up with based on the levels prior.
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Snowballed enemy dropped on a flaming movable pole. Game crashed. Oh, and there is such a thing as TOO BLOODY PIXELATED!
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Yay! I found a little bug ^^.
On level 5, when you come up to the 5 dropping fireballs, and you have to switch on the bridge/cover to get below it. If you fly into the hole that the bridge/cover comes out of, you can fly out of bounds.
Into the infinity of invisible stage!
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I feel kind of bad for the flaming skulls. They're just trying to save their homes from being destroyed in an icy blast... talk about ecological destruction.