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Comments for Black Navy War 2

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soldier117

Dec. 26, 2010

Under rating threshold (show) I love this game, it may lack the attack/defend options but with a fully upgraded base and artilery cannons on every slot fireing simotainiously, who needs that? PS you might want to send every ship you have too.

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(3)

Higomo

Dec. 24, 2010

Under rating threshold (show) make the base have limited health while there is a flag ship!!!

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(4)

Komrad821

Dec. 24, 2010

Under rating threshold (show) Also,there should be land behind the port for another type of hovercraft to land soldiers to attack the face,considering that tanks and infantry can be put inside of it

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(1)

Komrad821

Dec. 24, 2010

Under rating threshold (show) You should make it where when I ship dies,It sinks slowy with fire and smoke,when subs sink,they go down with parts of it floating up,when a aircraft is shot down,it should be going down with serious smoke comeing out of it

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(1)

monokof

Dec. 23, 2010

Under rating threshold (show) bluenightdragon just play it on arcade pre hacks

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(2)

monokof

Dec. 23, 2010

Under rating threshold (show) make a # 3

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(3)

darkphoenixheart

Dec. 23, 2010

Under rating threshold (show) i wish i was the red navy o and bye the way it be better if we can build flagships of our own

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(0)

bluenightdragon

Dec. 23, 2010

Under rating threshold (show) it is cool! and can you make black navy war3 and make sandbox mode? that will be answome. give this game a 5/5!

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(2)

uncoolboy

Dec. 21, 2010

Under rating threshold (show) need auto save even when have not the right flash player

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(1)

janeway50

Dec. 20, 2010

Under rating threshold (show) loads of subs attacking their base- warship comes - not doing any damage to the base but the subs keep attacking the base regardless

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(1)

Robloxrazgriz

Dec. 18, 2010

Under rating threshold (show) I wish our navy had a jet fighter that withstands 51 missile hits!

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(3)

lokpoi

Dec. 16, 2010

Under rating threshold (show) USE ALOT OF SUBS ONLY TWO FLAGSHIPS CAN ATTACK THEM

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(2)

CrimeScene

Dec. 12, 2010

Under rating threshold (show) The only hard level is that last one.

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(-1)

Hilby84

Dec. 07, 2010

Under rating threshold (show) Could be a great game, but the end of each level is realy strange...

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(1)

fireforce8

Dec. 06, 2010

Under rating threshold (show) erm hinderburg is not a ship

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(-2)

Priem

Dec. 04, 2010

Under rating threshold (show) in think instead of the base becoming invincible... it kind of phases out... then everyone would be happy

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(3)

lokpoi

Dec. 04, 2010

Under rating threshold (show) if you have trouble with flagsish in early levels use a lot of subs:):)

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(6)

MaRiNe_AsSaULt

Dec. 02, 2010

Under rating threshold (show) fun and challenging great game 4/5

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(4)

BIGEMW2

Dec. 01, 2010

Under rating threshold (show) Ememy--->HOLY****!!!!WERE ABOUT TO DIE!!!We better call in our big *** ship and turn on our force field so they cant killus. Lets turn it off when our big *** ship dies SO WE CAN DIE!!!!:\

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(11)

MilitarySavant

Nov. 29, 2010

Under rating threshold (show) For people complaining about the bosses; here is what you can do...Stop spamming units until the boss ship gets out from its invicible base and wait until its in range of your artillery. Spam cheap, fast units to slow it down if you have to. Then spam your big guns en' mass.

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(3)

Balkenkreuz

Nov. 29, 2010

Under rating threshold (show)

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(-4)

tyj1995

Nov. 25, 2010

Under rating threshold (show) what is the hardest part of this game? getting the flagship out.... XD

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(2)

Nickaaay

Nov. 24, 2010

Under rating threshold (show) It seems too systematic....the gameplay on the original was much better

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(4)

mello31

Nov. 21, 2010

Under rating threshold (show) I have to sacrifice all my troops to get the flagship out of invicibility? ._.

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(10)

Hoodlem

Nov. 18, 2010

Under rating threshold (show) friend 129 enemy 13 XD

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(1)

Hoodlem

Nov. 18, 2010

Under rating threshold (show) i like the build and release style. needs some kinks worked out tho 4.5/5

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(4)

End_Of_World

Nov. 17, 2010

Under rating threshold (show) Oww The Boss So Hard To Defeated

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(3)

mntvb

Nov. 15, 2010

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(-7)

Coretz

Nov. 13, 2010

Under rating threshold (show) and so here I thought the Nautilus committed suicide by drowning... instead they appaently went for my 200 allied ships XD

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(1)

Coretz

Nov. 13, 2010

Under rating threshold (show) (you can also stack production this way)

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(2)

Coretz

Nov. 13, 2010

Under rating threshold (show) to "auto" build, just hold down the ships key. i.e. I want to always build say, cruisers, I'll just hold down the Q key. hope this helps.

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(4)

DarkDragon49

Nov. 10, 2010

Under rating threshold (show) i like the last boss .but could you at least shw the weapons it has?

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(1)

MRmeaty

Nov. 09, 2010

Under rating threshold (show) way to similar to the first game doesnt rly have anything original, black boats and planes shooting at each other trying to destroy each others base, its cool in all but i needs its own sense of originality

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(0)

Bazbat01

Nov. 09, 2010

Under rating threshold (show) very impressive - a nice step up from the original.

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(3)

Winston077

Nov. 05, 2010

Under rating threshold (show) @GreatGuy The satellite only damages aircraft. and it just seems to destroy them completely instead of doing damage. At least thats how mine worked when I maxed it out.

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(0)

sparta482

Oct. 31, 2010

Under rating threshold (show) 1st one is better

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(1)

snipeyduckys

Oct. 31, 2010

Under rating threshold (show)

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(-8)

GreatGuy

Oct. 30, 2010

Under rating threshold (show) This game is pretty sweet, and quite the upgrade from the previous version, great work jellyfish! Note: Does the satellite attack actually do any damage? I don't get what's supposed to happen.. I'm sure you'll update it as you go.

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(3)

Alagamer

Oct. 29, 2010

Under rating threshold (show)

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(-6)

lordaki

Oct. 29, 2010

Under rating threshold (show) anyone knows how the hell to destroy the flagship unknown? and someone put a name on that big redicoulusly heavy and super imba cannon.

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(-1)

Alagamer

Oct. 29, 2010

Under rating threshold (show) It's unfortunate that a game that has this much potential and is this entertaining has been completely hamstrung and had its potential nullified by a few small issues (the invincible base, the "create everything as fast as you can and that's really all you do" aspect, and making kills worth 1 point at a minimum). An update to this game would go an awfully long way towards taking it to that next level of simple but still very fun.

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(-1)

trogfield

Oct. 27, 2010

Under rating threshold (show) is jellyfish japanese?

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(-1)

Alagamer

Oct. 27, 2010

Under rating threshold (show) To sirmorgarath: "i can see ur strategy with the invincible enemy base when the flagship is out.... otherwise u could wipe out the base before u take down the flagship".... So just make the level end when ALL enemy units are destroyed. Just make it stop producing enemy units after both the enemy turret and flagship are destroyed. That way the order isn't important.

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(-1)

Nicholas666

Oct. 23, 2010

Under rating threshold (show) who thinks they should make a third one with a retreat button?

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(-2)

Tuvius

Oct. 23, 2010

Under rating threshold (show) Spawning EPIC amount of helicopters and submarine= win. It hard to get started off with on every mission but laterly you will win...

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(0)

drake3555

Oct. 22, 2010

Under rating threshold (show) I find it amusing that the same turrets I use to destroy enemy ships I can also use to damage (not rip apart) flying enemies. So realistic.

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(-2)

sirmorgarath

Oct. 20, 2010

Under rating threshold (show) i can see ur strategy with the invincible enemy base when the flagship is out.... otherwise u could wipe out the base before u take down the flagship

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(0)

garth666

Oct. 20, 2010

Under rating threshold (show) So basic, yet so fun!

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(-1)

Ppfashion

Oct. 19, 2010

Under rating threshold (show) Probably a nice fix would be to just make the base be ignored by all atacks while the boss is out, that would make it so you dont need to let your fleet die just to be able to damage it.

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(1)

Raal

Oct. 19, 2010

Under rating threshold (show) i WOULD love it if you made a multiplayer thing, or added varying conditions so maps arnt al lthe same with varrying defences

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(0)

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