Under rating threshold (hideshow)
the air units are underpowerd the enamies have an unlimited amout of millions of bullets at there base when air units get close, and later the enamies get missles that attack air units also. aair units need to be alot powerful, or the base needs less anti air machine guns
Under rating threshold (hideshow)
I love this game but you should be able to make some of your units stationary and be able to buy your own units that you want and stuff like that or maybe you can have units on stand by so you can attack in a great number (planes most likely-Dive bomers-)...but i still love this game....first one kicks....a$$.....
Under rating threshold (hideshow)
How to beat levels:
Upgrade resources, storage, etc.
SPAM carriers, submarines, destroyers, hovercrafts, patrol boats, and anything else you want
then use a full battery of turrets to fire a continuosus barrage of mortar shells in front of their base.
Then rape their flagship
Rinse and Repeat several Times
Under rating threshold (hideshow)
You need to make the player able to order their units to attack, defend, or hold position. The charging takes away from it.
Under rating threshold (hideshow)
You need to allow your army to die just before the flagship appears because otherwise they build up too many subs. I'm not sure this is good for gameplay.
Under rating threshold (hideshow)
also aircraft carriers are only useful on the middlish part of sea because enemy base renders any nonbomber flight useless.
Under rating threshold (hideshow)
this game is great, 4/5 however i think his other game, platoon wars which i dont think is as well known is better. got some great war games from this developer. good work on the games.
Under rating threshold (hideshow)
great improvements:
1.make the Yamato weaker
2.make the bosses come AFTER the base is destroyed
3.auto-build button
4.more resource upgrades
5.more torpedo battery slots
6.allow aircraft carriers to build bombers but also nerf their production of air units
Under rating threshold (hideshow)
here is a simple guide that should help: start with upgrading supply line twice then recyling,deploy 2-4 torp bombers to hold off the attacking ships, then warehouse supply and recycle till supply line and recycling are at 5. now build subs and cruisers to attack and upgrade factory to five and start building artillery batteries and upgrading your base. upgrade repair to 1 to get your base up to full health. when the enemy base is at ~20% health stop producing cruisers so the boss can come out faster then build whatever you want to kill the boss when your artillery can hit it.
Under rating threshold (hideshow)
this game is awesome. I love this and the first one. I am forced to agree with the subject of many other comments though. It really needs an auto-build option and a tactical withdrawal button.
Under rating threshold (hideshow)
stop building fleet if the boos is coming. get the boss and his fleet not in invisible place and build all variant of your fleet. note : factory is not to helping your fleet creation time.
Under rating threshold (hideshow)
if u want win build submarine as many as you can and upgrade the all the supply line,workshop,and the base live . good game 5\5
Under rating threshold (hideshow)
Yeah, I was trying to load this gaBOOOMMMMM!!!! KRSHHHHHHKKRRSHHHHHH! FWOOOOOOOOMMMMMMM. *5 hours later* ...while listening to some thing...
Under rating threshold (hideshow)
they or us have great spys because it seems that every one gets the same units every time coincadence ? probably not.