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Interesting in theory, bad in reality.
This game comes with a couple of bad design decisions that work against the game. Pacing is one of them, it feels like the game is giving you a hefty penalty for performing well by literally spamming you with hostile Units if you get far enough.
Good difficulty comes from quality, not quantity. In this game its all about quantity, and thats the other bad design decision. At no time does the game challenge the Player despite the absurdly high difficulty. Sounds contradicting but isn't, a single strategy will get you through the entire game and sadly it involves keeping one key pressed for the whole Stage.
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Its easy to win when All you do is mass Torpedo Bombers and Frigates.
The Torpedo Bombers attack should not home in on targets because then with 20 or so bombers the torpedos will pool up killing ships until it hits the base. Maybe Make the torpedos self destruct after x amount of time so they dont pawn.
Next off make units upgradable. Like make Each unit have 3 regular upgrades and 1-2 Special Upgrades that only that unit can get. The 3 regular upgrades can be continously upgraded
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it wasnt that hard i beat lv 3 just save up for factory upgrades and turrets and u can kill all even the flag ship but its funn to save up till max manna wich is 10000 and unleash all at once covers the entire water with black lol
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I like this game but its really sloooow, that's why i put only 3, if we could improve gamme speed or something i would put 4 or 5 :)
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This game is terrible. I send in a whole ton of ships, but once the enemy is low it spawns a huge fleet. This fleet proceeds to destroy mine, and then destroy my "Base". Ridiculous...
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a few things to make it better, the computer shouldn't be able to send out 50 units at one time, and make it so the units on the edge of thier base can be hit by torpedoes because that was the only reason they one
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good game but same physics need to be applied to player and enemy, or at least player can make a flagship for max resources or something like that but 5/5 in any case
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this game doesnt need as much work as people are saying. the the little upgrade u can buy in game are among the most important options available. And just having 10 guys wont do anything. I had a constant stream of destroyers going for about 4 minutes which amassed to a constant stream of torpedoes, to beat the second lvl. Which by the way was only possible through upgrading my resource income and factory production speed. The whole thing about a massive wave of enemies coming, happens either at specific points in the battle, or when the enemy life gets low. To counter this buy a bunch of the artillery guns.
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i like this game alot its fun but there should be upgrades for cheaper units and or better upgrades for the factory, supplies etc.
there also needs to be an upgrade for the regular turret like torpedo bullets and splash damage that would ve really cool!
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Flagship / no flagship means if you encountered a flagship on that stage (ie big ship / zepp from the enemy).
My tactic which worked 1 or 2 goes every stage:
start with cannon only, upgrade supply line 2/3 then upgrade recycling. make a frigate and helicopter when enemy sends a bomber/submarine.
Dont forget to upgrade using skills (you get from 1-3 stars in a stage.
Assuming latest stages:
Destroyers as main force, back up with frigate for anti-nuke sub. Bomber only when you can put out a lot of air force to shield it, and when enemy is in a small area.
Battleship for taking out fortress / base defense.
for flagship: make sure you have full artillery battery, send in cruisers /battle ships to. your artillery battery should take m out for the most part.
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I'm sorry but the limit for money at any one time is
10,000 also this game implements a cool down timer. Therefore it is not possible for two battleships and three bombers to be released at once along with a horde of other enemies. Stick to your own rules at least.
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WOW....i couldn't belive it...i just got past level 8 after 4 or 5 tries :) But i still think that it is way too hard
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Completed the game.
its VERY hard. but possible :) just be patient. take it slow in the beginning of the "map", get a steady income. then spam cruisers and destroyers (and the ocational carrier)
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Its not hard if you have Supply line and Factory maxed, and Recycler also, and lots of artillery.
Haha, an endless wave of missiles and torpedoes pounding the flagship :P
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im not really sure how this works, but i had about 7 ships down on him owning everything, and then suddenly he has like 20 ships coming for me, needs alot of work, it doesnt help to invest in recycling, or any of those other things, if all that is going to happen is a huge army comes at you and you have no way to defend your self against it
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You missed an awesome chance to name this game "Battleship Bullshit" because that is what I kept saying when the computer would start to win for no reason.
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Guide:u[pgrade cash flow and recycling by destroying little ships and occasionaly a destroyer(WTF where does he get money for a destroyer?)then build destroyers and a cruiser or two if he ha a flagship buil some destroyers then spam submarines(flagships don't attack submarines)u can also use fighters to take some of the hits
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Very hard. but doable. I'm at lvl 10 now :)
I've just been holding back building ships. and letting the base defences take it as long as possible before making ships
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Major glitch. When a flagship comes and you are about to win the battle, the enemy base simply stops taking damage for no reason and you can't hit enemy ships since they stop behind the base. The only option is to let your ships get sunk and then let the flagship out of the indestructible base to destroy it. 2/5
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Okay, I'm on lvl 1
takes about 5 minutes to reach their base for the first time
then they send out 10 subs, 10 bombers, and 10 frigates all at once
I lost quite badly.