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Fun, but far too random. Extremely unbalanced, AP being needed to do pretty much everything made the game frustrating and unsatisfying.
As much as I want to love it, I can't with the glaring flaws.
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NEVER GET THE SP TRAINER!!! ALTHOUGH IT IS GOOD FOR TRAINING YOUR GUYS ONCE ITS USED YOUR GUYS INCLUDING YOUR MAIN CHARACTER WILL NEVER GET EXPEREICNE AND LEVEL UP AGAIN
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why is this game so hard? if i check "casual mode" for a game, i want it to be CASUAL. as in... i dont want to be leaning forward in my chair, and moving the mouse faster than i can even comprehend. i think the difficulty ramp in this game is HORRIBLY unbalanced, but otherwise its a great game.
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Auto-shotgun is Best for your followers. equip everyone with Auto-shotgun.
Bow gun is Best use for you. Try to buy 5 slot bowgun and upgrade. add mod : 1 auto-fire. 2 Fast rate. one slot for damage or anti-armor.
befor this version, I played more than 300 days and had 8 slot bowgun. well... with full slot of fast rate. It rock.!! shot like line on grasss..
best skill: accuary, anti-armor, anti-air, active,breeder, for shot gun: burst,Dr holiday,accontant
If you did not have a full musium, try caual mod and add usefull mod to fill it.
have fun.
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umm... Why is it that you cannot add a reloading mod to a gravity gun and yet I found a gravity gun with a reloading mod already added to it?
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At first this game was impossible - couldn't get past day 10 or so, once the ballistas came into play. So, for all the rookies out there: play the game a few times to get the easy medals( kongregate, taunting, praying, robbery, perfect games, etc.) and then start a new game with a rogue. Skills are most important, so get lots of luck to stack on your "rogue", and decide if you want to use automatic weapons or not. If you go for auto, get burst; otherwise get power shot. I recommend rifles over small guns, because of increased accuracy and penetration power (a simple bowgun got me to day 38). If you score many criticals, your money will increase manyfold! Use it to buy a museum (if you got medals it's like having a title, i.e. +100 GP a day), a repairman for the first few levels, then some wall defence, then smith (in order to get a better weapon without wasting AP on the smithy) and as you pass day 20 start packing your sandbags. Hope this helps!
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a nice tip. the "go searching" card has always the same sequence when starting over from title menu but the given mods changes.
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Dont know if anyone else has found this but i just found a glitch. When your making a new character select hunter, go mods, go back to class selecter, then select the class you wana play Eg noble. When you start what ever class you pick will the the little girl to help =D
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amazing game but like blowing0up said gets hard a little to fast im on day 32 and i cant beat any further without a henchman btw what does workrate do?
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u guys needa buy either guadtian , ranger, sniper, noble, or sheiff for a shotgun , big guns, and rifles, maybe small guns for groups on yourself
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this game gets way to hard way to fast and you never get the weapons you want, and if you do there 5 levels above you, im on level 18 and i still have my cross bow...
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this requires a sequel and for a guide here's one choose rogue (because computer rogues suck!) then get sense or killer always crit. then if your lucky get negotiator for extra reward then keep getting lucky for money after abit hire as many guys as you can keep this path till you get max sense, luck, and killer for more exp , money, and crits!
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I was very annoyed when I tried playing militia. on the secound day I tried shooting a chicken that was standing still about 8 times then threw a grenade at it and it refused to die (the grenade did no damage). I believe that is called a "WTF" glitch.
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buying a new wepon from the shop is offten cheaper than reforgeing a existing one, only reason to do so is to keep a rare high number of slot wep
reforgeing will lose you the last mod you put on, it's possable to put a cheap lv1 mod to save your lv3s when reforgeing
reforge cost are based on the current vaule of your wepon, it's possbale to lower this vaule by useing the discount coins when buying the wepon from the store. adding mods will add vaule, vaule drops over time.
buying more than 1 level of the museum is not cost effective, only lv1 is needed
crit bug: criting or crit killing a unit while it overlaps another unit will cause the unit behide it take equal damage to the unit whom got crited
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notes:
dont get dualist as team mate since the AI dosen't shoot offten enough to take advantange of the passive
AI makes bad rouge team mate choice since they dont always aim for the crit spot to take full advantage of the rouge skills
"leadership" party skill is a must in later levels for the AI to pick targets faster
the AI dosen't take in adcount of the "warm up" ime of chain gun, so dont give them to your team mates
"engineer" party skill only affects new mods, existing mods dont benfit from it.
hireing looters are not cost effective unless your at a very high level for the vaule to scale enough to make a return
damage mods give a higher DPS gain than fire rate mods without adcounting for hit on effects
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wepon notes:
bowgun with mods will fire faster than a rapid bowgun
the leech mod only applies to the 1st damage intance of AoE damage, eg leech mod on gav gun will only leech from 1 target
hit on effects such as disarm and cripple works on muti hit wepons such as shotgun(s)
impact mod stacks with sheriff passive
gav guns have independante rechange times, as the player (the AI wont do this) it's possable to have muti gav guns hotkeyed and fire one after the other
manual reload weps with enough levels of reload it's possable to just hold down the reload key and keep fireing
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this game needs a a sequel
but with less randomness with the RNG, tired of reloading it gives you bad wepons/teamates, also the drops are not always a equal vaule if you reload and do the stage again. collection of eggs and robbing varry way too much, they should make it so the min gain rises as you scale.
it's a good game but with flaws that stop it from being a very good game
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here advice choose rogue then try and get mini machine gun asap. then get sense or killer or anything that ups money get your members to get any abilitys that give stuff like ap then after abit get the house and buy more units till u don;t need always have rifles or mini machine guns
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If you are going to have a grenade launcher require big gun three... you should make it appear more in the shop in the beginning rather than at the end.