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lvl 6 is impossible to beat, I've played it at least 200 to 250 times. I've tried all different mazes and ways to try to beat it, like I said IMPOSSIBLE
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the final level is impossible. it was demonstrated by someone who modified the game and had a full board of dca turrets fully upgraded and still could not beat a wave of air units. i forget which wave or where i saw this, it was a while ago. but, it is fact.
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Well ttips for getting past 72 aas best i can describe it is first make to paths across the top of the board and leaving the middle lower parts for freeze turrets and air missle turrets only leaving a small space between each. By the time you get to level 72 you should have around 7 fully upgraded air missle turrets and 2 fully upgraded freeze turrets. I place one freeze turrett right in the middle and one right before the top guys coming out. As far as beating it you just have to be really fast with selling,placing,selling and placing again with the two short paths at top. In the short paths should be about 3 plasma turrets and 2 ground missle turrets fully upgraded.
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To beat level 6 (I've never done it), you have to "juggle" the mobs. You provide two paths for them. When they're almost through one path, you block it and unblock the other path. http://www.youtube.com/watch?v=6NOsjIsv5hA
I still want those HOT KEYS!
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This is the first TD game I ever played, and it's still fun except for one thing: It needs hotkeys for building towers.
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Hmm. Everything in this game dies with the same noise as a certain creature does in a very popular strategy game from 1998.
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Now tell me what you would do, block the path of the aliens, let it be fair and NOT block them, or go: "F*ck it, nuke them all. Our men served our country well. Besides, we sent them there to recover a sandwich, and that was because of a screwed up message that meant to say: Alpha troop, I've lost meh sandwich in the base somewhere, get it before some one else finds it and eats it. Also, tell me how that turned into: Alpha team, our outer space base is under attack by aliens! Go out there and kill them all and get out of there before we blow up the base! Also, be fair and don't block the aliens. Now go out there and kick some ass! " And...well nuke them.
I would sure as hell nuke them, screw that man. I don't care that it's in outer space and the impact from the debris would destroy half of Canada, i just wanted meh sammich.
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Goddamn those air attack, always in sudden, always after i apply important upgrade to ground turret and have only 3-30 dollars..
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"people of earth, do not panic! we are only being attacked by aliens. now if you would calmly walk to the exit..." "aaaaaaaaaah!" "what do we do commander!?! their pannacking! " "aaaaaaaaaaah!" " your panicking too commander!?!" "you can join me if you would like."
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ha it was my first tower defence game too and it is hard espicely the last level but ive completed it though 10000000000000000000000/5
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did anyone notice that this is exactly desktop tower defense, plus a few new levels? same enemies, same towers, just transferred to a future setting. still like it though ;)
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DCA, can we block both air and ground units?""Nah, I'd rather watch you take on ground units while I wait for air units to arrive.""That's stupid.""If you block the ground units, the air units would be more easier to block. Its a win-win.""That makes sense, NOT!""SAM, this is why i cost 50$ and you cost 20$."
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NEEDS BADGES! + If you agree.
Also, this is the funnest, best, TD game I have ever played, and probably ever will play.
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I had forgotten how frustrating this game can be with tower placement! Still too much fun! Second TD I ever played, and still one of the best!
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the last lvl is impossible to complete... had all turrets on max lvl, made the longest path possible and still lost at lvl 85... but still love the game :)
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"Gentleman, we are being over ran by aliens!"
"can we block their path?"
"DO YOU THINK THAT WOULD BE FAIR TO THE ALIENS????"
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-Sir, you must kill all the aliens!
-But, what if we just block their way?
-NO! YOU CANT BLOCK THEIR WAY! YOU MUST KILL THEM!
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This is still way better than xeno tactic 2, I wish the sequal would have just been a big improvement on the original
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Game is easy make two paths "Path1" "Path2" Path1 will be unblocked Path2 will be blocked, they will take Path1, sell the blocking unit on Path2 and block Path1, they will need to go back around.