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Pretty convenient that "Time Spent" on levels does not figure into star rating. So, as long as you can clear a loop, you can sit there until your repair bot fixes everything before moving on, without penalty.
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Somebody certainly enjoyed Anomaly Warzone Earth, didnt they? :) Pretty good game though. I have to agree, it is a bit short, and the very limited, and often not very useful, upgrades are a bit of a turn off. Would have been better (as with all games that use this method of upgrades) to have had a score system where you could spend points raising levels of the stats for each unit, rather than three static upgrades for each one. This game does get some bonus points (as with the rest of your Tesla series) for being based around the mad genius, and not that crook Edison. All in all, I give a 3/5, for good but short gameplay, a virtually useless upgrade system, pretty darn good graphics, and the Tesla love
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It's not that I dislike the game, and it does have some potential, but in as competitive a market as flash TD games, it doesnt stand out. The game is too easy, for starters, and too short. The upgrades are fine, but not even all that necessary, and you cant max out all skill trees. I like the customizability of your force, picking the units, placing, even the fun concept, but those wore off too quickly, and it never made me feel mentally engaged, never yielded a sense of reward for finishing. 3/5
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Icons are stupid illogical for their functions and lack tooltips. Game is simple and not very interesting. Try again.
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I hate that every level starts with the camera in Follow mode- I wish the game would remember my preference from one stage to the next.
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Nice send-up to Anomaly Warzone Earth. Bug on lvl 12, didn't get the cash for selling my UFO's. Music is really repetitive but gameplay is fun and forgiving. Keep up the great work! 4/5
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Got all whacked out at lvl 12. Wouldn't fire at towers, towers wouldn't fire at me. Couldn't pick up whatever you call those reward wafer things. Sometime everything would disappear.
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Super fun game. Most "reverse tower defense" games I've played have fallen flat. This one was great. I think the path switching added an interesting dynamic. Without it this type feels largely like a run and gun where you can't even jump.
It would have been nice if my path was reflected on the map. Would have been easier to plan ahead without having to move away from my team.
Needs more levels. Finished the whole thing in one short sitting.
+1 for supporting a larger screen size.
Lagged a tiny bit here in chrome but not nearly as bad as some of the games with nicer graphics like this one.
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I feel like I've seen this game on Kong before. I'm not claiming this is stolen, just that I feel like I've seen this exact one before.
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It's a fun game, but limited replay value. Also hits one of my pet peeves: you can't earn enough stars to buy all the upgrades. Still, 4/5.
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Experimented a bit with the Bug I've been encountering. Seems to happen whenever you have a team of six, and upgrade the fifth member first. The ffect seems to be the same as what Sir Richie encountered. The animations stop and the units just glide through the map.
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I hate camera mode and yet I have to turn it off on every level! Please make the game remember the preference between levels.
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Nice Twist on a Tower Defense game ^^
A bit too easy, maybe add some timer and clearly too short ! I want to upgrade all my skills and face more powerfull enemies, I want MOAR !!!
But 5/5, this game is really fun :3
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Bug: 6 guys, Tesla in front, Bear (the one you have to escort) last: towers stop shooting (so do your guys) and they just "glide" along;
Otherwise, pretty neat idea, but it's missing a lot of strategic depth