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"Let's promote your technology by placing an AC lamp!" -- It has the feel of other game tutorials, but the content . . . :)
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Oh, imagine a world where Telsa wasn't suppressed by money or Edison. Who couldn't love wireless electricity? Or an earthquake machine? Ok, maybe the earthquake machine was a little too much...
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And how about a music off button that shit gets REALLY annoying, but leave sound effects on. That's game design 101. Believe it or not we don't all like your music.
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Needs Badges! Can anyone explain what exactly has to happen for a game to have badges. Can you submit one with badges in place or does that have to be done by Kongregate people? I think EVERY damn game should have at least 1 badge.
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There really should be some Achievements. Maybe one called "Ride the Lightning" that you get when you finish the game?
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What people don't know is that Tesla was a firm supporter of eugenics... But I'm not going to defend Edison here either... They both had their flaws.
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Pretty nice overall, but has some balancing issues. There isn't really any point in getting the UFO or the sharpshooter, get one repair bot, 2-3 tunguskas, done. The bear is ok for the Dot, but you get him pretty late, and there isn't any point in getting more than one. As long as you have a "loop" with no enemies, you can just run in circles until you are healed back up to full.
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A bit easy, but if you made it so you had super overpowered weapons, masses of enemies, replayability (curb stomp mode or something), added more levels and made it decently difficult you would have a hit game.
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There's a bug where you can't control which direction you go, leading you into some bad situations that you're not prepared for. Really annoying.
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the post says they want a codex and your reply is done, but i see no codex, can you make an help area where we can read exact descriptions on what towers do? i mean the doctor tower with max upgrade says heals 4 towers but often they just sit there while other units are low on health, does the upgrade work a certain way?