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Super towers are massively overpowered and bugged. They upgrade from level 3 to 5 skipping 4 all together, and when you hit level 5 you stop producing -any- money from ALL towers and the money resets to $0.
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this game is just time consuming, there is no reason to upgrade everything, since above lvl 20 there is nothing new, and levels geting longer ar longer. im at lvl 28, and it it takes too long to complete a level, just cant imagine lvl 35... BTW, you can win everything with bombs and one super tower at the end if u by accident run out of money. Lack of shurtcuts... This game could do some improvements, and 30 lvl might be enough for me. 2/5 as there is more enterntaining td to play and this one isnt done.
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If you think teachers should get paid more so kids can correctly spell words like 'government' sign here: Nagead,underworld_god,Chridsdude,drak68
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Poison towers are retardedly overpowered,the only thing I found they COULDN'T KILL on their own,was the boss in Mission 10.
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Why, after the noob comment spam, do we have to have new chains popping up. So annoying. Decent game though. 4/5. 5/5 if slightly tweaked in turrets. To simple with upgrades. Split upgrade branches might be nice.
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If you think teachers should get paid more so kids can correctly spell words like 'government' sign here: Nagead,underworld_god,Chridsdude
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darn just finished last mission when i last played and accidently clicked the wrong button , all gone now. ADD A FREAKING SOMETHING THAT STOPS ME FROM DOING THIS
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If you think teachers should get paid more so kids can correctly spell words like 'government' sign here: Nagead underworld_god
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Meeh, im not a fan. Its well designed, and at the very least isn't glitched, but its slow and quite boring. Don't hate me, its a fine game, but there are just better TD games on the Net.
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love the combination of in-game tower upgrades and out-of-game general upgrades, pretty innovative. (or at least, I haven't seen any other TD do it.) 5/5, favorited
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Some upgrades do not make sense. Where it is cheaper to get more damage by spamming towers as opposed to selectively upgrade.
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The bombs and/or wave "sending" needs to be rebalanced. After around level 10, where you can get a decent number of waves, you can just send every single wave at once and use bombs to kill them all. The first bomb (small or big) will net you around 1000 cash, enough to build a super in the back for cleanup duty. Then just spam the weak bomb over and over at the entrance (or the large one if you feel adventurous) and the entire level is a joke. Has worked on every level beyond 10. A cooldown on bombs or waves would solve this, Maybe at least 5-10 seconds between each bomb fired or wave sent?
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wow, the multi-fire sucks total ass. it was good, but now its just plain horrible, its 3x worse than a rank 1 basic tower. pathetic.
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awesome game. i like the whole back-to-the-basics-thinking in this game. not too complicated...perfect for when yer a little tipsy=)