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Great game.
Dunno if it has been mentioned already, but poison turrets only target tanks that have not already been poisoned. This is great if you put 2 or 3 in the beginning of the track to make sure everything gets poisoned even if you send new waves really fast.
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Anyone found a way to get the last score achievement (Im assuming it is 60k points)? Ive got expert on level 40, which is 59700, but for 60k Id need to send each wave at around 190 points, which seems impossible. Also, what changed in 1.08?
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they should make a warning message when you click on new game, cuz i accidentally clicked on that and now i lost all my progress
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Oh and the thing I forgot to add is that the only reason I keep on playing the game is the addicting achievement section. :D I really like it and the fact that I don't know whats next. That kind of annoys me too lol
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I'm on mission 17, and all of the preceding missions I have 'expertly' completed, and it's starting to get a bit boring. Just looking at the mission page, there looks to be 50 levels which is a lot, even for a tower defense game. (Gemcraft kinda destroys that so don't mention it.) It just seems really simple once you have all the upgrades. All you have to do is grind on the first 10 levels and get a bunch of upgrade points and then it gets really easy.
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It's failry easy, but I must admit that I absolutely love everything with achievements and upgrades.. so 5/5. I'm not even gonna revoke 1 point of rating for the easiness. I just love the game. And it does indeed need badges! :D
Btw, I beat the game. ^^
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great game but I got a better game to share http://www.battledawn.com/?referer_id=2802 BattleDawn is a free multiplayer strategy game played from your browser - Free Online Game, Best Browser Game, Best Flash Game, Realistic, Futuristic, Fantasy.Its chess-like but with millions of pieces! I think you will love it!
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Once a few upgrades are reached you can start with a super turret and simply beat the game. I actually think you can beat the game without using 75% of the available equipment
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Has anyone else realised the bug in upgrading?
If you have enough upgrade credits to go from level 1-3 for example, if you buy level 3 first, you only get charged for level 3, not the preceding upgrades. So you would save 10 credits by buying the later upgrade.
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To bland? to much money? wat are you people talking about? upgrade them. this type of game reminded me of the back in the day Red Alert. wich was a great game. i saw this is a very good TD
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As mentioned by some of you b4: The moment you can afford the poison tower from the start it gets all to simple. Would love some nice maps & twists to go with it...
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This game is severely unbalanced,
and im severely unchallenged by that
It's the same trick over, and over, and over..
First 10 lvls my rating was 5/5/ (i like the sprint element), but it kept droppin to 2/5. Balance it!
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this is the first td game i've seen where the poison tower attacks a different enemy with each shot. that's a long overdue feature in the genre.
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The upgrades and achievements are nice, but the graphics are bland, the towers are few, the in-battle upgrades are uninteresting and cannot be seen graphically, and it all just falls flat. Polished execution, but brings nothing new to the table.
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AS good as this is, it does nothing new, breaks no new grounds, and doesn't add to the genre at all. It is a solid TD game, and if it came 2 years ago would be a 4/5 game. As it is to little, to late, 3/5 is the best I can give.