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This game is poorly designed, IMO. The method described by askon really is pretty much the only way to get expert on the later levels. Problem is, the game lags like crazy due to all the enemies. What in the world was this game developer thinking? And then he went and nerfed your strongest towers in an update (yes, I know that update is old, but still, WHY?)?? Why is Expert so demanding that you can't even treat the game as a tower defense? Why am I booted to the upgrade screen when I lose a level, instead of just being able to try again? Why isn't there an in-between size of bomb, seeing how they must be the intended way to get expert? Why did I spend so much time on this game only to be stuck at 32 experts? :(
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This game lacks a way of telling you "this wave's over, you can launch the next one." I'm tired of waiting for a wave to seemingly be over, pressing N and seeing stuff from both the old unfinished wave and the new one come and kick my ass.
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i need the kreds, but this is just rediculous. if they wanted a dumb game, they should put.... ugh... starlight on here.
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I got the Endurance V achievement and in the description was written : "Wow! You probably really like this game!" No, I don't. Understand it
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It would be nice if the both volumes had slider controls. I like the music and want sound effects, but the sound effects drown out the music and make a bit of a din.
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When you get Tower Master III, the description says "You have built 100 turrets. You just don't have ENOUGHT, do you?"
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Why is there so much lag? AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
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I'm almost surprised how much torture we are willing to take for a chance to win some shirts,If I had a job I'd just buy some shirts n ignore the quest :p
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2 days of flash gaming and sleeping and I'm almost finished with the worst quest on kongregate...seriously how tedious can they get
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anyone know what the different sets of achievements are? (there are tiers to each set, like a tier 1 for playing time, a tier 2, etc)
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"Get 100% times more money for each enemy tank you destroy" 100%=1 so buy spending 2000 upgrade points I can gain normal money instead of 190% again?
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I think it's disappointing that people care more about badges than the work a developer has gone to to create a game...you think he/she thought..."oh i want some badges, I'll create a game" (criticism should be constructive, not abusive)
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Is it just me or does slow and poison automatically shut off if an enemy unit takes damage... makes slow towers pretty much pointless.
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I can't even begin to understand what was going through the dev's head to make this game require more grinding than a Korean MMO, or what was going through the user's head who thought this would be a fun game to add to the quest. There are many good TD games on Kong, this isn't one of them.
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Save Upgrade Points. Skip steps. For example: Bomb Radius level 1 = 50 UP, level2 =200 UP & level3 = 500 UP. Just buy level 3 for 500 UP rather than spending 750 UP for levels 1, 2 & 3. Makes it a bit less of a grind.
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If anyone is having trouble on Expert 35, try to place some Multi Fire Towers inside the first corner (I used 4 and upgraded them to max level) and a Super Tower near the base. I used many level 1 Freeze Tower nears the Multi to keep the damage on the area as high as possible, build some near the Super too. When you get Multi's Maxed and Super with 2 upgrades, send all Waves (to me was around wave 35) and keep bombing (Small Bomb) in the corner of the Multis. Took me really long to figure this tactic out and get Expert on that level. Hope it helps.