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Great TD, 4/5. A few tips, replaying waves for expert is useful, holding shift allows you to build multiple towers without reselecting the tower, you can build many towers on one location by holding shift and keep building the tower, poison towers are amazing en masse when upgraded, put those near the beginning of the maze, and put a super tower near the back to catch the weakened or stragglers, And sending when the bonus is at 180-198 is much more useful than rapidly sending, as it spaces them out while still giving plenty of bonus points.
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Good idea with the upgrade system taken from another genre - but the implementation is broken. 1) Why is the price for an upgrade not dependent on what I already have? If I buy 1 then 2 it's more expensive than buying 2 directly, that's stupid. 2) Why do I get unlimited upgrade points by simply repeating levels over and over? You should only get additional points if you perform better than the last time.
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very good game, however a few changes are required - once you find out that a single poison tower is all that you need to beat almost all maps the fun ends quickly as there is no more challenge... with a few tweaks this would be perfect! 5/5 anyway.
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Very well designed. The upgrade system makes it a challenge. Can either be played slow and strategic to get max points or fast paced and destructive.
5/5 . It's very easy to hit new game and loose your progress . Supertower becomes a bit to strong , then again in order to beat the lower levels with a perfect score you need them. Graphics are cool , kinda classic feel only downside is that the spray of lead is originating from the center of the tower rather then the barrel.
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145 away from expert completion on last level just a minute ago. 145 deficit out of 59,300 = 145/59,300 = .002445193086... = 1/4 of 1% away from expert completion. yet this is the same &*%$ I keep getting almost every time. The law of averages should have me beating some of these levels some of the time, but been stuck for days. Getting kinda frustrating is an understatement.
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you can build towers on top of one another by holding shift (carry on placing towers) and clicking multiple times without moving the mouse.
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Waaahaaahaaa, pls create a safe button. I accidently press new game instead of continue button and now I lost all. :-(((
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Everyone saying poison towers are all you need or only use 1 poison tower, etc. should really play this more than just a few levels. If you can beat levels 3-40 with only one poison tower you're either lying or cheating. Poison is good, but it takes more than that just to beat the later levels. 1-20 don't really even count. The game is still a complete cake walk at that point.
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There's no way to see what level the turrets are, without clicking on them. There needs to be a way. Color or rank bar or an extra visual element for each level, or osmething.
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Ugh soo slow! there isnt a fast forward button, and the bugs go too slow! no hotkeys! at least they got mute buttons. so boring cause of the speed. i stopped after level 2
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Dont spend upgrade points in increments, save up and go for the highest level and you get all intermediate levels for free. Much cheaper.
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This is okay until I realized the poison tower owns everything...
then it sucked 3/5
would be 4/5 but minus 1 for poison abuse