Under rating threshold (hideshow)
why not all 40 on expert and all achievements? the last 5 levels are okayish to get expert on lv 35 and lower are all pretty easy. fun time
Under rating threshold (hideshow)
3/5 needs upgrade and sell hot keys and needs something to detroy objects that take space
seriosly on level 25 you have space only for 10 towers
Under rating threshold (hideshow)
"Played the game for at least 15 minutes. Still not bored yet?" Yes. I just wanted the badge. At least the game recognizes it is boring.
Under rating threshold (hideshow)
what a joke. just get enough starting cash to build the poison tower first turn, and dominate. kill them all, my ridiculously powerful tank poisoning tower!
Under rating threshold (hideshow)
Could use a hotkey for Upgrade so you don't have to click it for each tower if you're upgrading multiple. Would be much easier to click the tower and press U then click the next tower.
Under rating threshold (hideshow)
I think this game has been made worse by the hard badge and the expert scores at the end, it removes the strategic element from the game to making it all about using one super strategy 10 times. Other then that I really liked the game.
Under rating threshold (hideshow)
i think this game is actually one of the better td games on kongregate and deserves a lot more credit than its getting
Under rating threshold (hideshow)
This game is getting way more negative comments than it deserves!
I'm a big fan of the TD genre and i must've played pretty much every half-decent TD game out there. There's a lot of crappy titles around getting overhyped reviews and overbloated ratings. This one deserves all it's 4 stars (i gave it 5 because it's been a while since i had this much fun with TD). It's sturdy and well built (bug-free afaik), has above average strategic options for different gameplay styles, has an elegant simplicity without being simplistic or infantile, has replay value, it's engaging and even addicting, the upgrades unlike many other games actually make a huge difference, has a very good amount of levels and will keep you entertained for a long time.
If you're a fan of TDs definitely give this one a try.
Under rating threshold (hideshow)
Entire game is just...blah. After a certain point it's simply "Oh, build a super tower, upgrade it, then watch as it blows everything up."
Under rating threshold (hideshow)
How to get all experts: the uber bombing may work, but not 100%. I got experts on all of them, at first time played. Try building many towers near entrance, max out the tower price upgrade. when the tanks go past them, sell them and build again in the next piece of the path. mostly tanks cant survive this. Also use some bombs, if necessary. If using this strat, dont up towers. just build a huge number.
Under rating threshold (hideshow)
This game really needs to be tweaked a bit in order to make it a better game. What's with one tower being better than the one that costs 3 times as much? What's with the hedgehog launch rip-off grinding encouraging upgrade system? What's with there only being one type of enemy and no regen/flying/fast/armored, etc? This could have been good, but a bunch of problems make it only fair. 1.9/5
Under rating threshold (hideshow)
This is the most unbalanced defense game i've ever played. Most major issues: 1) unable to set attack priority (last, weakest, etc.). Thus only way to make focused fire on the enemy tank - by building bunch on towers in one spot ant pray the towers can kill 1st tank in row fast, because otherwise they will just mindlessly damage each enemy tanks without killing them (fire is spreaded insteaded of focusing) 2) towers effeciency totally not match tower cost, especially comparing basic tower with other towers.
On other hand all this makes game more challenging, BUT - it makes me think i fight with game bugs, not with tanks.
Under rating threshold (hideshow)
The later levels become horrible clickfests. "Can you click 6 times a second for two minutes straight?" If so, you can get the hard badge.