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Easy way to make hard badge: Maximize bomb bonuses, place some slow towers(or not^^), send ALL enemies at one time and spam them with bombs ;D Funy as hell ;P
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I should clarify for the developers that in spite of my suggestions I'm quite addicted to this game! Another thought: what if the towers suffered from heat buildup and had to rest for a few seconds every once in a while?
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nice and smooth game but there are a view flaws in the game
; around lvl 5-7 you have not enough starting money so if you dont have invested into it you have to play older levels again; another flaw is that when your starting money is high enough you can throw away any tactic and just mass basic towers wich do the job well; the poison tower is kind of too strong ( i copleted sebveral levels with it and one other tower at the end ov the track) because of the few towers there are only few strategies what makes this game quite repetetive
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I have only played 11 levels, so I apologize if later levels anticipate this comment--One of the things that makes a TD game interesting is that the opponent can take whatever path is best to get to their goal. Because the enemies stay on the road, I can anticipate where they will go and plan for that. So it's a lot easier to strategize and hence, the game becomes repetitious.
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they should make a badge to finish all with expert as impossible and another one to unlock all acheivements expect the one with times but this is just an opinion
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Lot like other TD games. The upgrade system is interesting and should be used more, but it is boring and slow along with repetitive maps. Only times I died were when I accidentally pressed 'n' too many times. 3/5
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I hate it when games with this upgrade style don't take out the previous lvl's points out of the next lvl. If you purchase lvl 5 of a skill first say it would cost you 50 points, but if you bought the first, second, etc it would cost 50 points plus the amount you spent for the other lvls. In this game the amount of points is limited so it screws you up even worse.
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I would say that the game requires too much grinding, but x3 speed makes it a lot quicker. By the way, you get way more points for calling early on x3 speed because the level moves faster but the bonus counts down at the same speed. Overall, it's a pretty good game.
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Expert thing is -really- lame. You have to send the waves soooo quickly, and that really gives you no opportunity to master any technique or tactics. Sure, the first few levels are easy to Expert, but when you have 30, 40+ waves, you have no idea if your constant every 2-3 seconds pressing Send Wave is "on par" for Expert or not. You have to walk an incredibly thin line between pressing Send Now just quick enough and not too quickly. And if you send just 3 or 4 waves a second or two too slow out of 30, you'll probably be a few points short. Send one wave a second too quick and you die. Honestly it's not fun.
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How exactly do you go about getting expert on the levels past 10? I did nothing but send as quickly as I possibly could and still couldn't get it. Like the added badges, but all experts is just stupid.
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1,000 For super tower, 500 For upgrades?
Wtf are you talking about?
Mine is 1,200, With First upgrade at 2,000!
Way to expensive!
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there is always a mute button capcome its down in the righthand corner of your computor screen its shaped like a speaker! numbnuts
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Hehe. Looks like they fixed the bug where you could hold down shift and place an unlimited number of towers on top of each other.
Too bad, because so many of these maps are ridiculously limited in space to build stuff.
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every game maker on kongregate is retarded all games need a mute button or else they literally should be rated 3/5...
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A TD game like 5.000 others on this site. No incredible graphics, No new towers. I beat the game and every level I got a Dejavu feeling. 1/5.
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Question: Is there intentionally not enough room for towers to fit? If the tower takes up a 2x2 spot why are the dimensions of the available build area always odd?
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so annoying: some waves actually split into 2 or 3 sub waves-fooling me into thinking the wave is over, so i call the next one-and get overwelmed! (ps. the latest updage also reduced the COST of super towers)
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Some towers are too expensive, you can basically get through the entire game using only Fast Towers, Basic Towers, and sometimes Super Towers. To beat some levels, you HAVE to grind on other levels, and while it may seem fun at the beginning to do that and get a head start on the next level, it loses its taste after a few times. Also, only the first 4 upgrades are needed, and depending on how much you grinded, bomb upgrades too.
3/5, not a great game, but still good.
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Cant get past mission 7 plz help
Upgrades
Initial Money 2 bars
Tower Prices 2 Bars
Money per kill 3 bars
Tower Damage 1 bar