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what's the holding capacity for the warehouse? it isn't letting me claim improved rubber, says "Exceeded the limit of items in stock!"
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@SilverClaws123 very helpful, thank you. I must have clicked that button by accident. It doesn't even show if it's active or otherwise.
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@Rackox, on the right hand side of the screen during a mission, there are 3 buttons. Top 2 are zoom in/out, with the 3rd being 'Additional Information'. Clicking on the 3rd once will turn on the permanently 'show buffs and debuffs' function for all future missions. This applies to both your character and enemies.
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Does anyone encouter a bug where you can't see buffs and debuffs icons during a mission? This is especially bad against slashers because you can't see how many turns of healing they have left. Is there a way to fix this? I don't see any game update in the last month but I could see these icons just a few days ago.
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Not being able to attack before moving is what makes this game really hardcore. When you reach the office it becomes very hard to place yourself in a way that you can hit a zombie but they can't reach and hit you on their turn.
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Doing City Sweep in the dying minutes of the event is a bad idea as it doesn't add to your total and you won't get rewards, apparently you only get what you have earned whilst the event is running
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@alch2555 there is a google spreadsheet where you can find kinda the same informations you would look for in a wiki. Look at the top comments and use link provided by bhaas.
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Hm... I used steel claws in 3 games of arena yestarday and they were all 0 but it made 60 damage today. I think it would be unfair if steel claws, as well as other pet skills, are effective in arena.
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So there is a rare chance I guess to disassemble the bad shop guns and get chapter 4 rare drop items. I have found parts of assault rifle and military uniform off the guns.
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The rat works in arena you click rat icon on left side of screen target opponent and shoot a regular shot. They get a gun icon on them that says -40 damage.
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【Dog】 Cure +50 HP immediately and +50 HP for next 2 turns. 1 Charge【Rat】 Reduce enemy attack by 40 for 3 turns. 1 Charge【Bug】 Increase Armor by 12. Lasts for 2 turns. Cooldown 4 turns
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Pets can learn skill now with training point at level 3. Cat's skill is 2 hit with low damage in a mission. Looking for info of other pets
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There seems to be a severe lack of places to grind Simple tools. They are needed for almost everything at higher levels and you can only get 1 pc very rarely from lower levels.
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Congrat developers, you have made the worst upgrade to the worst "game" of Kong! You put the most annoying enemy to the Laboratory mission - the long range spitter zombies! They have longer range than the loser hero's weapon, they have longer range than the loser hero visibility, they can fire twice when the loser hero stil cannot do anything after he fires and high level they have more hp than the biggest weapon can hit. Oh, we can get a longer range weapon? Nice, we must have only 64 pieces to get enough damage to this great weapon, which means about 32 weeks at least.
Still no furter developement for a level 30 (loser) hero, still no have better chance to get good items and now I reached the max amount at the warehouse, thanks to the 1/30 chance to get a high level item for production.
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I don't like the new Laboratory event. All the random objects make it harder to move around and easier to get trapped by zombies. Getting trapped here is even worse than City Sweep because of the spitters double-attacking you from outside your vision area so you can't fight back and it's harder to free yourself because there's runners & now green cops that can easily come from "off-screen" to fill any gaps you make.
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We apologize for the inconvenience. This was a technical issue. You will receive compensation when you log into the game.
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Fair to ask, but it can't be an item wearing off because I don't use items as I find them useless. As for if it's a glitch, I can name 2 reasons why I say it's a glitch. 1) There have been numerous times where instead of refreshing I have instead killed another enemy (usually a big guy or runner that just came on screen or any enemy that spawned the same round they increased damage), and that returned the zombies' damage back to what it was. 2) If it wasn't a glitch then there is no reason for refreshing to have any effect on their damage. Zombies slowly getting more powerful as the match goes on, doing slightly more damage as rounds go on? Sure, that can happen. Zombies doing little to no damage to you suddenly dealing 80+ more damage than they were? That's a either glitch or a very poorly done anti-camping feature.
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Kinda doubting the increase in damage is a glitch honestly. Likely just the method to keep players from camping in a corner with 3 weak enemies around them as the take potshots at the newly spawned enemies. Also, any chance you were using the spores to boost defense and they wore off? Figure it's worth asking at least.
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Are we ever going to get a fix for the event where one round the enemy hits for 0 but then the next round the same enemy hits for 106? Because that's total BS.
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When I defeated the Lv. 20 Kadavar and earned the impossible badge, I did so with the following:
CPG [Ghost] Mk.IV
Grinder Mk.III
Gecko helmet Mk.III
The Iron Clot Mk.III
Cast Iron gloves Mk.III
Dead Man's Claw
Cast-Iron Shell Mk.III
Cast Iron Boots Mk.III
Orderly's first aid kit (X2)
Spores
Rat skin (Level 3)
All damage, health and accuracy stats maxed
Lv. 16 cone attack, Lv. 14 target shot
All research unlocked except for Military Training 2, and all maxed out except for Stun resistance and Crit damage reduction
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@tikipop, click on workbench, click on worker, at the top of the Select an Item you have the option to select Equipment or Materials.
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Here's an idea: add special materials like Thread and Spring for the pet to get. Make them cost at most 5 pet food and maybe 24 hours to get.
Maybe add a random item: it could be stuff like some Dead Morrows item: beard, mittens, shoes, belt, suit, gun.
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I just hourglassed Lab 7 four times and got three military uniforms. The rewards are very random. The pet is actually useful if you don't get any of the item you need. Still it's very slow going and the need to craft "improved" junk makes everything even slower.
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For F's Sake, I have been saving up for the next upgrade for the work bench and it gets changed so now I need more stuff
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@luuducphu2: Over the past months people left lots of ideas in comments on how to make the game better. Those ideas are mostly ignored, and devs instead implement features that lead to more and more grinding (or cash spending).