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Tip: While ore weapons (the first mining resource) are much less wood efficient, it is still worth upgrading very high in the forge because it is the only mining resource you will have much surplus of, after buildings (at least for a very long time).
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Nice game, I like it and it's simple graphics (except all this dark green color, it's sad and gives the feeling of a swamp). The addition of the fire etc... after each important quest is cool, I like seeing my castle change bit by bit =D The 5mn between each quest is rather annoying, it doesn't really have any meaning except to slow down the player. It's a good game, but it lacks some thigs : a plot maybe, and some way to spend time while waiting for the quest.
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i would recommend that you make mine a little more easy at least make it for every second upgrade it gives stone 1x more
Its to hard this way
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The white mineral before gold is bugged. There's no way I gain more gold than the white mineral when I have a 10% more of a chance to gain the white mineral over gold.
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"help 500 times" quests are really annoying. aren't there any other quests? i really don't want to have to click 500 on each one of them...and then will it go to 600? I passed the 400 one just because i thought the number wouldn't grow any more than that..
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A note. If you cannot defeat an enemy within the time limit (I believe it to be 35 seconds), it resets. Lower the stage if you are unable to deal enough DPS to defeat an enemy.
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the game is so good and yes after playing for hours it starts to be bored but if you leave, the game keep working, I start to play and i have lots of resourses and the song is amazing
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this is a fun game until you play for an hour then realize your getting nowhere fast now if we got tools for the mine and lumber or even more creators you can buy or suthng nd for the quest I achly like them I mean I don't hate them like others do I think is good filler im done playing for now but if you addeys changes I mght come back btw what does slim do
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I wish like you could make the blacksmith forge better axes and pickaxes to make the lumber and mining process faster...
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Stopped playing, because of the "Click 400 times this; Click 600 times that" quests. :(
Clicking to support your progress is OK for me, but not like this, where you are stuck (no buildings) without clicking.
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I spent a lot of time trying to find hidden hotkeys. Mainly because the menu, achievements, stats, and help were put in order to spell out MASH. I was like heck yes I'm going to mash my keyboard till I find a button that has some special function!
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i find the clicking ones to be a little difficult to do especially the hero one. once i've given him a few swords he kills everything in two hits. it takes way to long for the quests to be effective for play performance.
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The help hero quests are nearly impossible, since I level atk faster than the hero defeats monsters, so every monster is 1 hit kill
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The buildings should have a purpose. If they did then it would solve a lot of the other problems people have with the game. IE if upgrading the fountain gave a chance of critical strikes, or updating the campfire improved productivity, etc.
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it is difficult to assess which stage is the most profitable. A lower stage level will have the hero kill the unit faster BUT it takes 2 seconds to go to the castle and 2 seconds to come back to the tower. Hence this travel has to be added to the total killing time. Not something I can't do, I just wish there was an easy way to get some kind of gold/seconds that would take account of that travel time.
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Could you please make the amount of gold per kill scale a bit faster? The amount of damage you need to do to win is exponential, but the amount of gold you get per floor is 1, regardless of whether you needed to improve by 10 damage or 10,000,000.
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i like how "MASH" is written on the right side. i can only think about that when playing this game! WHATS ITS MEANING??? WILL WE EVER FIND OUT?
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i find the game very easy. i played and it was fine but i stopped for a night and i have been so far ahead that it would take a long time of playing to catch back up to where i feel i am doing something again other than trying to wait for the monsters to catch up to where my hero is.
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Hey I can do someth- oh no I have to wait 5 minutes again. I love a lot of features in this game, but the waiting quests are incredibly aggravating. If it was based off total playtime, they'd be okay, but it just breaks up the game far too much.
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Either a "sell all" button to gain more gold, or individual sales buttons for resources would be a good thing. Online gold gains are pretty slow, and leveling hero doesn't seem to help all that much.