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really great idle mix with a LOT of potential. sadly this programmer launches game after game and never cares to improve a game further so i will not be investing anymore time on this one as well. Good Job though
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hmm if i get two of the same item, even though it is supposed to increase, it doesn't. Part of the issue is that it is only stacking different items, and those are stacked linearly not multiplicatively.
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Damn, this is an awesome mix of different concepts I really love! This game has potential to be the Idler of the year! Please, stick with it, listen to people, and keep tweaking the little kinks here and there, and you have a winner!
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lerandor89, you just need all buildings to be the same or higher then in trial. Maybe you missed some building and it is lower.
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How does the Buildings Equality Trials work? I had all the Buildings at the same level but the Trial was not complete, am i missing something?
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Looks like it has potential. Lag is so much i can't really play it for more than a few minutes before the game just stops responding. Currently playing in firefox.
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I seem to have lost some cards, either when reloading the game or going Prestige (Not certain but I'm pretty sure it's Prestige.)
Fishing shop, Butchery, Hospital and Tavern all at 0, both common and rare, and I'm pretty sure I had some of those
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But srsly, this is super neat. Attractively simple presentation, satisfying incremental progression.
To the folks having save issues: refresh! I've "lost" my save several times, and this does the trick without fail. For me, anyhow.
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I think you should change the color scheme on the dice. It's a little hard to read them because the pips are too small and colored too similarly to the background.
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so when i prestige i was able to open up the dungeons but once i closed them it went grey and i can't open the menu again and im on like lvl 80 now
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Using chrome windows 7 played the game yesterday got all gold items up to helmet and many other ones unlocked many upgrades come back now and everything is gone. Well I'm out not going to come back either too much of a waste of time if nothing ever saves.
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1)You do have to buy upgrades, not sure why this is so hard for people, it's a standard for "tap style" idle games. 2) You only have to click the "boss" button if you fail to kill it the first time. 3) Entering the portal at the top does NOT cause you to pass go. 4) Some items have TOTAL gold or DPS upgrades instead of just upgrading themselves. 5) Seriously I get the saving problems but half these comments are just people who can't read the damn UI.
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how bout making one of these that saves properly? 20+ hours wasted on yet another idle game thats "autosave" doesnt work. Considering idle games consist of many hours of gameplay you'd think that saving would be an important feature.
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pro-tip* after leveling up the items in the weapons tab make sure you actually "PURCHASE" them by clicking on them, they dont automatically equip the upgrades.. dont know why, but this wasnt obvious to me.. you also have to click the "Boss" button to keep moving forward through the levels. and in jail, you can 'buy out' with a few rubies if you dont want to wait.. good luck guys
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"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings." - what can I do about this? :-(
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Wish there was an option to either (a.) speed up / skip the movement of the piece on the game board, or (b.) an auto-roller that will automatically roll the dice after "x" amount of time (although, to balance it out, it will be slower in comparison to manually clicking on the "Roll" button).
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seems like a greag game with lots of potential.. but the save not working properly just kills it... too bad i actually liked it a lot
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Suggestions: equipment that has an upgrade that makes the pawn move faster on the board; cards for equipment that don't primarily DPS themselves (shield, totem, helmet, clover, etc.) give a (2/5%?) boost to global DPS or gold find, instead of boosting the DPS of an item that doesn't really DPS anyway; abandon quest button in case we get stuck with a quest we'll need hours or days to complete (like an 'earn gold' quest right after a reset). Great game, hope it keeps getting better!
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@bucatelu - the update log mentions that sometimes the game doesn't "notice" your save unless you refresh the game, I came back after manually saving and my save was gone, one refresh and I'm back on my second prestige save *whew*
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I use Firefox too, so far it looks like the autosave works good, but the save button, that i used the first time i quit the game, acts like a wipeout, deleting the save?
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I like the game concept a lot, the upgrades, quests and dungeons mixed with the monopoly aspect and the standard idle format. Now, as has already been mentioned, the roll and movement speeds could really do with being sped up, but I enjoy the game a lot and it has a whole lot of potential. Been a long time since I've been this excited about an idle game
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Brilliant game. BTW, emerald Katana lvl 100 upgrade doesn't add any DPS bonus (some other upgrades doesn't work but I can't remember them as I'm far ahead in game now)
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Get rid of the chest loot window, its useless as we can't even mouseover for details. And a x10 chest opening would be nice.
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Chiming in on the textbox animations - that needs to be sped up 10x or just gotten rid of. Really impressed with the interwoven 'multiple games' thing going on here, this has got a lot of thought and time in it.
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please, either increase the speed of the roll and move, or put an auto-roll function. waiting for the thing to move is painful :)