I will add it again once the game is runned with a server save and in the final version, seems like a few people found trick or hacked the game
There will be more thing into the leaderboard not just the level
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Demon Suggestion: would be nice to know when you can unlock them, or just lock the Demon page like the Battle area Unlock lvl 75 thing or what ever you made need to unlock the Demons.
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Visual Glitch: Strip mining upgrades: Vigor Regen: When mouse hovers over it the LVL doesn't disappear like the others.
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Azur Tower Suggestion: Would be nice to have a description pop up (like the reward pop up) of what to do in each path ex. Path 1 Idle damage only,
Path 2 Click Damage only ect..
I wanted to let people discover themself how the Azur work (i mean the fighting system/condition) but seems many player think there is bug so i may add a description pop up
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Working Suggestion: If your in Land Clearing would be nice go to Strip Mining and or Fishing, and if your in Strip Mining to be able to go to Land/Fishing, Fishing, to be able to go to Strip/Land.
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The minion somehow reminds me of Kid Buu from Dragon Ball Z.
http://vignette2.wikia.nocookie.net/dragonballssd/images/0/0c/279_0004.jpg/revision/latest?cb=20130609094439&path-prefix=ru
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This has everything from IOU except multiplayer. If you really want to add something that is lacking - please PLEASE add offline earnings. It's insane to have to leave a game like this that is set up to be played for a very long time, constantly on. Thanks.
There is already a offline mode but there is a few problem with the server and the timestamp request (we are working on to fix that)
Also i will add IA as team that you can hire or not as you wish, their strength will be based of your main character (give a few pro of playing in a team and remove a few disctonnected problem)
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Nice work with stencyl. Would loooove to see your source, as I tried something very similar, but having no access to real arrays makes stuff mach harder.
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hmm now that i seen the arena i can understand the big damage increase.
so if u plan on rebalancing the trophy's,arena should be balanced too
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very fun game. But really needs a low quality option. Even with "particles" turned off it is killing my computer. 4 stars for now
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You cant have a leaderboard if you dont remove and ban the cheaters from it. How hard is it to put an anti speedhack bracket in the code. Just my 2 cents.
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tag a time played to each person that tracks progression. Remove trollusque and the other people on the leaderboards that used speed hacks, and permanently ban them from the leaderboards.
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Initial impressions of the game were as many others have mentioned, appeared to be a ripoff of IOU. But after having messed with it for a few hours now I find i'm enjoying it quite a bit more than i'd ever really liked IOU, certainly looking forward to what comes next with this.
Thank you for the review i will be working to make the final game asap with the server and everything and will try to balance that "solo" game with some IA team that you can hire and i'm already working on new feature such as conquest, more azur tower like and a crafting and item loot sysem
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Find it rather odd that people are level 100-414+ i assume the 3,096 is the devi. Considering the game just came out. Besides that the rest seems great it feels a lot like IOU except i only see 1 pet so far that doesn't evolve which would make it a bit more interesting. Other than the players exploiting to super level great job.
This will be corrected as the game will have a online save when it released and the game will have a leaderboard under control i will try to look at what i can do right now
The pet will have a design evolution that's all as it has his own upgrade and money like the hero
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Bug report, Stage 49 when the game re freshes the background picture is that of stage 1-xx. Also a discription on Souls please what are they what they do what % please add a tooltip i don't want to go outside of the game to find stuff inside the game...
Hello thank you for the feedback (the map background and monster after stage 40 will be added soon) so it will show back the first map first mob for all the remaining stage (i have put the game in beta because i needed feedback on the gameplay)
The Souls are used in "Support" > "Demon" once your on "Demon" menu just mouse over "?" for more information (Soul will let you hire a random Demon and their bonus is written if you mouse over them in the box) More Demon will be added
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mmm, looks good, I know the work behind, but seems familiar to IOU. An auto-advance botton would be nice. And maybe EXP/minute or Gold/minute indicators? :3
Hello there is a average gold per hour (didn't made exp but going to work on this one and also a dps counter)
Just go in the "Stats" menu at the top right it's the middle box (Output per hour) its an average and its used to calculate offline gain (up to 48h offline)
The gold per hour don't take in count if you click (its to show the idle output)
Adding the auto advance button to my to do list =)
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The right side of the screen seems pretty open for idk say...melee abilities?=)) you gain rage through killing enemies and it cost "rage" to use these abilities, such as, increased damage, increased critical, attack speed etc etc
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gold drop seems like it should be higher, if its 10%hp increase on monster it should be 20% gold increase not 10% because flat rate often doesnt work.
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Is there a crafting or drop system? and was also curious if your character will change dependent on gear or amount of stats they have
Hello thanks for all your feedback so there is "crafting" or gears setup actually but im already working on a crafting system.
For the ability on the right of the screen i have to say that your idea is great i was looking at something different than the regular cooldown ability and with a rage system gained through killing enemies is great (will work on that too)
(Actually working on design too and the goal is to see the hero change and the minion too as they level)
I'm actually working on 3 news feature Conquest, Party (with IA as ally), and the crafting system (and gears)
I will add the ability with rage sysem to my working list