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The cooking bonus for battlefield damage ticks down in 5 second increments when using warp in the bf. Auto basic attack/block or other
adventure skills don't have their cooldowns affected by warp. Seems mean :P
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I do like the new inventory but i feel like maybe they should have pages instead of one big inventory like by zone and maybe a way to filter a skill were looking for also. Its going in the right direction though, i think removing bags was a good thing, now you just need to refine the new system
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Great game. Lots of flex for play style.
Just one thing. Is there a way to synch the Snowball timer bars? Them being offset is driving my OCD up a wall. A simple restart bar on reload would work for me. Or a reset/refund all of the Flakes so that I have to re-buy everything also works. Thanks.
thanks a lot this event is almost over i have 1 or 2 small update planned then i will work on the new event and will definitly make it so whatever is done it wont have this (if the system is the same i will take your suggestion and if i do something else i will think at ocd first ^^)
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Been playing since beta/day 1, the new inventory is a huge step backwards. Not sure how you thought that was a good idea, its such a cluster **** now its hard to even grasp how this happened..
this is a very first release i understand not everyone would love it but i had to find a solution to add a sort and a unique system, this is going to be greatly improved and a lot is going to change based on people feedback ^^ the custom option that will allow people to sort item freely is going to come
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i love the new inventory but you should make it so you can see the whole thing and not having horizontal scroll bar and maybe when inv is open the info. text hides/ replaces it
I tried to display the 10 slot but it was going over the character panel and i plan to add 2 new slot which would force to use the scroll or find a new way to display it, its a first release and will be improved regarding people feedback (a custom option to let people sort the inventory and place the item where they want ^^)
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I appreciate the soul shop being filled with mostly minor useful items. Such as Stage Auto, just saves a few level clicks - it isn't necessary at all but feels like a fair reward for spending some kreds to support the game. A good balance because if the soul shop rewards were much stronger I wouldn't have bought anything.
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Would be nice if you could see the sum of your bonuses with effects.
ie. i have a 15 bonus in Mana Cap Rate but i have no idea how exactly it affects the mana cap :D
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It would be nice if the plaza buildings retroactively refunded your spent mana limit when you spend Demonic Essence to upgrade Building Cost in the Battlefield. The permanent loss of your mana cap makes it feel really awful to buy plaza buildings without first upgrading your battlefield, but you can't upgrade your battlefield very efficiently without hell mana which can only be acquired from the plaza.
Upgrades shouldn't feel like penalties, and the current design makes the plaza buildings feel like very severe penalties. Please make the battlefield plaza building cost upgrade retroactively refund your mana limit when you spend Demonic Essence on the upgrade.
Yes and it can even drop if you dont have the fishing skill requiered, you will just be unable to equip it till you have the requiered skill (a pop up open and game save when it drop)
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@Soltys83 You are able to not only eat them to regain mastery, but you are also able to cook with them to gain temporary and permanent bonuses.
Try looking on the Wikia or in the forum post (i won't spoil it here but even if you don't find, it won't take long to unlock don't worry just idle the adventure^^)
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Could you have a sort of thing where you change how much mana you invest in training for one click? It's a little tedious to click at higher.
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gathering ruins the game. doenst work offline, take demons away. and start at level 140? in each game its the most basic shit u can do...
Gathering is actual the core of the late game if it was too easy it would be good (and it work offline after you finished DM1, before that it will anyway never last long as you will run out of Spirit very fast)
Just like any mute button you can turn on or off the game sound =( (counter help you keep the track of how many time you muted it because sound were annoying)
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When i realized that there was mana cap, i stopped playing. Thought that was max stored mana (to limit idle benefit) and not including mana invested in training.
Suggestion: Make mana cap smaller, but do not include mana invested in training towards this.
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Come back when you've been burned by several devs on steam by their scummy abandonware/early access games. Then you'll see what true rage and frusteration is.
The next life's cap isn't "reset" it's just being used instead of using your current mana (this allow you to farm cap, the next life one, and pay plaza price without having to be forced to reincarnate ^^)