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*stacks multiple attack speed upgrades*
your attack speed is so high, when you reload, it shoots slower
*tries spear for first time*
attacks so slow with such a low range, its not fair at all
*jester spawns*
spends 30sec chasing him with spear
*picks up multishot/chain upgrade, that also reduce damage*
spear damage gets lower but there is no extra effect
*unlocks tesla scope*
no badge
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In about 2 to 3 hours of playtime you can more or less get all the badges. Which is kinda the only pro I can give this game. I am so sick and tired of recently badged games that require you to play them for 13 years to get all the badges.
Now for the cons. 4 of those badges do not unlock even if you get the item/perk in game. Reported missing badges, but at the time of writing they have not been given to me.
The starting weapon, Wand, is the only one that's actually playable. All the other primary weapons you unlock later are absolutely useless. Same thing with the unlockable heroes.
The popups and text that appear during a run are HUGE and hide half the screen which can be a big problem depending on your perks.
And ultimately this game is more or less just an ad for the real game that'll be on Steam.
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dederteee: Game gets incredibly laggy and ofter softlock even with a powerful machine. me: ok im not trying to load this
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Nice game, BUT: needs some serious rebalancing, at this point you rely so much on fast crowd control that any weapon other than the wand is literally unplayable.
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Game gets incredibly laggy and ofter softlock even with a powerful machine. Refund all is broken and you lose all progress without getting anything back. Boomerand and Nikola Tesla Scope badges are broken. Split Personality Twist for beating a chapter with the twice dead twist doesn't get unlocked so can't get the badge for it.
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I swear Barb Barian isn't dropping any more hearts than normal. I'd like to argue I'm finding less hearts than I do with Elph
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Badges for already unlocked stuff aren't working and they are not being awarded to players...
The 7 pets twist doesn't unlock finishing a chapter at exact 7 pets or even more than that.
Primary weapons need a rework cause they feels underpowered.
Game feels super easy even with more than a dozens of twists, an hard mode with unique and powerful rewards is required, currently the only way to make the game a bit hard is by selecting the worst combination of twists...
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3rd act is intense, not only does your computers core processor explode, the amount of enemy's increases dramatically and they try to circle you from all sides. **Litterly got 1 shotted by the boss after I did over 10k damage with 1 shot in the split second they spawned**
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Spear doesnt make much sense at the moment. While it does get quite good when upgraded but getting there is harder than it should. Spear is so bad early on that i'd rather run around without attacking and let my skills do the job - i would do that if i'd choose spear, which i wont :) loving the game anyway so far
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Coils with a lot of chains and cdr, on act3 and with the twist of the enemies closing you in a circle... crashed the game... ideas to fix it: get rid of that twist, cap the chain bounces and add a lot of damage for any chain added and lost past that cap
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The text announcing the next chapter and similar is so annoying, it is too big and in the middle of the screen, covering the character and everything around it
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Step 1: Survive utill you get lasers and coils.
Step 2: Upgrade them. Get pick-up radius to max.
Step 3: Idle. Sometimes press spacebar to get drops.
Step 4: Win!
Intresting, balanced, fun. (no)
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can you please add an option to disable during-act popups (like the one that appears to tell you to save the pet) it's really annoying when you're in the middle of fighting hoards
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Killstreak, combined with max size + cd + duration laser and with enemies amount (twice dead, +20% enemies, +25% enemies act 3) makes everything super cheesy
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If I had to say one thing negative, it would be the use of the words increase and decrease. Sometimes I'd read something saying increase cooldown of something when it is clearly decreasing a cooldown as intended. Stuff like that.
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lack of full screen mode means I keep reflexively clicking out of the combat area when something tries to rush me, closing the game or going to another page. This has happened twice now on a boss, after a lot of gameplay. Not gonna happen a third time.
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bug, i won but the game halted when i killed last boss, reload page, i got no reward, agree don't play, really waste time
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after winning my first game, here's some insights, wand attacks feels boring: i don't want to target my enemies, poison pools feels really too much OP if combined with cdr/projectilenumbers, traps feels useless, pets feels insignificant, tesla coil feels moderately op.