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It would be cooler if the enemies spawned in certain places and came at you. Its annoying to have them suddenly appear right behind you or on top of you.
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'...soon working on new upgrades/fire modes.' By that do you mean you'll be adding something along the lines of 'Rapid Tri-Spread', 'Dual Speed-Flail', and/or '8-Way Spiral Support'?
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When you realize hugging orbs is the most powerful attack and you start hugging the spawning ones as you have no relationship and no life. 5/5
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really nice game, but it has one major "flaw":
you can easily get really high scores (4-5k first try for me) by sticking to a side and staying at one corner, just moving to the other corner when you get overwhelmed...
try to focus more on shooting the bullets than shooting the enemies since leveling up makes you get lives back.
The combination from corners=only 90° for the bullets to come from and a spreading autoattack is enough to burn most waves without moving up until the point where full madness starts (~3600ish when the hard badge is already done)
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I think that what @reaperofrage mean is to have bigger portion of the map shown in fullscreen and not just close up on where you are. Well at least this is what I was hoping to see in fullscreen.
Oh, I could zoom the camer a bit out yeah. Fullscreen should render the same port size just extended and filled to the whole screen tho! Thanks for the heads up
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I think this is a really fun game! A couple of suggestions on how to grow it:
1. I think it would be fun to see some pick-ups, like healing, slow-mo, shields, etc.
2. I'd love to see the ability to use your score to purchase upgrades for the next run!
3. Right now there's an obvious best strategy of sticking to the wall. Think about what this game could be like if the playing field were a non-euclidean space, like a sphere!
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For those trying to get the hard badge: When it gets harder cause the enemies numbers increase its easier to move from corner to corner along the edges, staying in each corner for 1-2 seconds and then move onto the next while aiming at the center.
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this game needs full screen. also i fell like if a branching weapon tree could be added without interupting the flow of the game it would be amazing.
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Honestly, one of the best games I've played in a long time. The focus needed and the quick reaction time makes this such an addicting game to play. Keep doing you Oultrox. :D
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Oh my god, this game is so cool! I really like how it's so fast paced. It has very simple graphics but it has really great gameplay! I love it!
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You can easily get the hard badge by sticking to the left or right side of the field and using the thing that circles around you to kill anything that spawns there while making sure you focus down enemies as much as possible so you don't get so many coming at you that you can shoot at them all at once to block their shots. Just go up and down as much as possible and focus down enemies.
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Really like the game, here is some modification that can improve it.
*Add full screen mode.
*Reduce the punch of the sound effect of the shoting. It get in the way of the otherwise cool music, specially when using autofire.
The map size is on point for me.
Thank you so much! If you check out the optios menu there IS a Fullscreen mode! there's also a volume mixer for you to get down a bit the volume of the game.
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The strategy, as always for games like this, is to constantly circle around the edge of the arena while firing either in front of yourself or into the center. I was able to get a score of 5830 on my first run while using a trackpad.
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I love this game; I don't understand why it's under 4 stars rating. Really nice idea, well executed, and I love the graphics. My only complaint is that the score text is a tiny bit too big, but other than that, love it. 5/5
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I love this, It's been a while since I've played a game on here since the take over of idles but those have died down a bit. Though I have played a game here and there but mostly just looked at what's here. I like the rave music it reminds me of that episode of Samurai Jack.
Good job, it's simple yet effective 5/5
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I wish there was a place where you could see all the enemies you've encountered and what they shoot, how fast they move, how many you've killed, things like that.
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Ooh, you can move... I went to level 3 without realizing that you can move. That makes it easier haha. Well I enjoyed the came when I was still too :D
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Well, I went away some time and came back to see if worthy updates had been implemeted since, and that's the case! Once again, great job dev, those updates are perfect! 6/5 !
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One hell of a fun game, very reminiscent of Geometry Wars :)
Anyways, managed to get the hard badge first try. The easiest way to go about it is to continually move in a circular motion, following the edge of the map while firing at all the enemies that spawn (auto-aim helps with the strain). When the orange enemies spawn (the ones that shoot in a 360-range), stop strafing around the edge, clear the bullets in front of you and continue. This is because the orange bullets move significantly slower than the other bullets so you can't deflect them point-blank.
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the game is not bad but i want to zoom out, the character moves too close to the border and when i move i always move towards an enemy
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I like this game, so much action, but why don't you make the bullets go a little bit farther cause I feel like I should have killed an enemy while I'm running away from dozens of them.
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I'd like more weapon upgrades,also i think the dual shot (the shot that theres another shot circling it) its more powerful than triple shot...