Under rating threshold (hideshow)
The first time I fought the fire god, I easily beat him. After I beefed up a bunch more, I went back to farm him and... got stomped. ????
Under rating threshold (hideshow)
It would be nice if we could cancel a spellcast. It's really irritating when I try to use an ability that buffs or heals my units, only for my screen to suddenly get jerked across to the enemy side and then paused, leaving me unable to use my ability on my own troops, and forcing me to waste it.
Under rating threshold (hideshow)
It would be nice if getting units was faster, that way one could tell what to use and get their play style set up before the endgame.
Under rating threshold (hideshow)
I just started the game, and very early I've already encountered a bug, just my luck. People've said that you cannot lose units, but I lose two squads, leaving me with only two squads, making the game more difficult than it was intended to be. I cannot recover them, they are not available in the Arcane.
Under rating threshold (hideshow)
If you do 3 raids and the energy cost goes up to 8, doing the battle without raiding will still cost only 4 energy. After the battle the repeat battle button will say 8 energy, but it still only costs the 4 because you are not raiding and that repeat is showing the raid cost for some reason. So you are safe to click the repeat button without wasting energy.
Under rating threshold (hideshow)
its kind of stupid that you cant get use a tower in the campaign, i mean spells are great, but towers are practically useless unless you can use them in the campaign
Under rating threshold (hideshow)
Why fighting in tower became much harder??? I couldn't even get close to beating lvl 5 today and I was lvl6 easy before that with less powerful heroes.
Under rating threshold (hideshow)
Jacking up the difficulty of daily challange has made me want to quit. I can't finish all my dailies now so it takes twice as long to get 10 spirits. Theres not enough else to do I have 3 stars on everything but bosses.
Under rating threshold (hideshow)
For the love of God change the Traveling Merchant. It is an understatement to say that it is useless. The only good thing in the shop is 60 food for 50 gems. In comparison you can get 1 SR hero emblem for 80 gems, or you know, waste 4 food to fight and get it. Where is the logic?
Under rating threshold (hideshow)
Update your server speeds. I lose half my energy from fights that lost connection trying to report the results to your server
Under rating threshold (hideshow)
the stupid loud music during loading is obnoxious. might stop playing just because of it. .... settings doesn't mute the music during loading. I guess it doesn't matter. I am over this game. Good luck everyone.
Under rating threshold (hideshow)
Is extremely hard to unlock heroes. You mostly get them via campaign. Redo the campaign on a new account, and you get literally the same heroes. There is no variety in this area. At the arbor, the spirit of myth is exclusive to p2p. You can't get a free one with daily login. In conclusion, game is very short and time-wasting as f2p. As p2p is still short. But it looks promising.
Under rating threshold (hideshow)
As a f2p, I find it very hard, late-game (hero lvl 30) to upgrade my heroes and their abilities because of lack of items. The campaign is getting repetitive, having to farm same level over and over again, in order to increase its stars, without a substantial increase in rewards. The raid system is horrible. It should not use food resource. There multiplayer element is non-existent (you just fight with players armies controlled by AI). The enemy player armies that are on map are always overpowered, and I need to farm a lot to get strong enough to defeat them. Refreshing the enemy just gives me a stronger enemy, which defeats the purpose of refreshing. I feel like unit variety is very low. There are like 4 soldiers in the game with different colors (water/fire/wind/earth/void). Elemental Sanctum is too limited and not really choice-focused. Is just a matter of grinding. The game lacks that unique element that each faction should give.
Under rating threshold (hideshow)
is this the prequel to wartide? like.. the game you made before wartide but didnt realease... and just released it now because... why not?
thats what happened... right.... right?
Under rating threshold (hideshow)
as opposed to wartide, they made troops independent units in this iteration of wartide.
should be much better for balancing the game, damn raptors wont be repeated here i hope.
Under rating threshold (hideshow)
so many things I don't understand, I hope there's a FAQ or help somewhere with some Q/A at least, not even a site or wiki to explain and in-game, it's pretty much "find it yourself" ^^'
Under rating threshold (hideshow)
So, wait, the only real "strategy" decision is to click on one of the heroes few times each battle ? This is boring... The game is beautiful (I like the sound, gfx and gui), but the gameplay is just boring.
Under rating threshold (hideshow)
Is there a bug on Shadowed Infiltrators, where 2 of 3 units just insta-die on contact with the enemy.... my troops run to the enemy and then 2 disappear and my troops health drops to 1/3 instantly, this happens in every battle including when flanking.
Under rating threshold (hideshow)
Seems like a streamlined version of Wartide: Heroes Of Atlantis, with a lot of the same mechanics and a number of the same drawbacks. Easier to advance, IMO, but getting new heroes and troops is still an overly-prolonged process. Promising, but currently a little short on non-repeating content.
Under rating threshold (hideshow)
1/5 until you add mute button when I open the game , I have to do the whole tutorial which takes too long to mute the annoying sound
Under rating threshold (hideshow)
It doesn't look like there's anything in the game less than rare or three stars, which suggests inflation, which is obnoxious. Nowhere far to go from there, if you've got rare and super rare things right out of the gate.
Under rating threshold (hideshow)
An error occured running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort("Assertion failed: undefined") at jsStackTrace (web.asm.framework.unityweb:2:27460)
stackTrace (web.asm.framework.unityweb:2:27631)
abort (web.asm.framework.unityweb:4:43095)
assert (web.asm.framework.unityweb:2:17460)
doCallback (web.asm.framework.unityweb:2:144471)
done (web.asm.framework.unityweb:2:144664)
done (web.asm.framework.unityweb:2:127727)
UnityLoader["33494ad9a782c9c1d640257f5c58d290"]/storeRemoteEntry [storeRemoteEntry/req.onsuccess] (web.asm.framework.unityweb:2:126753)
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
Hi smurfen35, your game progress will be linked with your K account. If you have not signed in when you play the game it will be stored locally until you bind it with your K account. If you experience any issue, please contact support@braveorder.com and we are happy to assist you.