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nice game . but it started in mobile months ago, pay 2 win and mobile players get 10g per win while kong players get 5g per win ???
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Hahahaha The developers didn't even both with a description. They were like, "Lets just farm a few whales and move on."
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Already noticed far too many issues in the game to be able to play it.
Cards disappear when you are trying to play then- costing you the game sometimes.
The time that is spent waiting for the CPU to play is long and unneeded, once I know what card it is the CPU is playing I really don't want to stare at it as I wait for my turn.
Also have had times where my cards would act correctly -like not moving on my turn or 2v2 my card disappears off the map and the CPU's card just keeps heading forward.
I wanted to like this game from the idea and card styles. But I honestly can't stand the game play.
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Also, for the love of god, do something about that curse of string puppet ability! It's way too powerful for what it does. Give it a 1 or 2 turn limit or something.
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I understand you want to make money off of this, and you should considering the game actually is good... But the grinding is pretty extreme. You're just alienating your fanbase and the likelihood for them to stick around to pay.
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I'll say it is quite fun, there are some balance issues, and why do units 'fight right' with no option to 'fight left' if both are available. There are also bugs, and claiming it is P2W seems honest already (cards that level up and a chance game where buying a specific card repeatedly is the optimal strategy is inherently p2w)
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The core gameplay is solid, and this is good fun for a little while. The card system locks strong, strict upgrades behind game currencies and grind, though, and while that's the standard operating procedure for web-based CCGs, it's not exactly something I find enjoyable.
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I hate this game for the same reason I hate Hearthstone: you gotta crack packs to get the cards you need. Crafting cards is a cop-out because inevitably you need to crack packs. The game is great, but the gambling is predatory. Sad. I'd pay $10 for the game with all cards unlocked after completing campaign or something similar.
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I love the graphics, even the colors are perfectly balanced. Personally never been very good at these card games, hence my commenting just on the visual aspect. Just don't fall in the P2W trap, for your game's sake. Much obliged for the game :).
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Two errors I've seen:
Sometimes a structure won't disappear when destroyed, leaving the player struggling to tell what's currently occupying their spot. Right-clicking on the space just shows the structure with 0 health.
Each time I come back to the game, after closing the browser, for example, the game treats me like it's my first time and I have to see the mini-tutorial explaining how each menu works. Everything else is fine, still got my cards and decks, so I have to assume it's an error.
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One of my favorite games on the app store now in the main website! this is a dream come true! (also thanks for the mythic book, got some sweet cards! ^_^)
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Nice refreshing CCG game. The grind is a bit much, but it is interesting enough to dwell on longer than most games. Optimistic about it overall.
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Everything works for me but sound. For whatever reason there is no sound or music, despite trying both on and off settings multiple times. No other game does this for me.
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This game is like the combination of Hearthstone and Chess.
This is an mobile game and can be found on Play Store.
Since it's an mobile game so it doesn't require high graphic to play this game.
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----the game still has massive issues that need to be worked on. Sometimes, when you try to play a card, the card doesn't play and it disappears, getting you stuck, unable to do anything, and cutting your hand size down by one. Sometimes this bug happens multiple times in a row, leaving you with no hand at all.
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You are using heroku websockets, which is a young technology and can be disabled. Your game apparently won't start without it.