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this game might be remotely playable if the displays werent orange on green & blue on green which is completely unreadable.
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astonishingly shit. it looks great but game play is crap due to it being a pixel clicker. i agree there should be a few more clues as to what your supposed to be doing next.
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Usually games like these are quite entertaining, but this one makes no sense; nothing is explained so it becomes just a blind trial / error type of clickfest.
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how come your character doesnt even know how to get out of the ship by himself? why isnt unlocking your own door more simple, im about to give up before i even start..... thats bs
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This is almost, but not quite, exceptional.
The art is excellent, as is the general quality. The problem is that there's no real clue as to what it is you're supposed to be doing, which makes it devolve into a pixel hunt over every screen. Needs to have a little more of a hint as to what it is you're supposed to be doing, and what each item is good for; and a little less of having to find that random half a pixel you need to click on in order to open a random panel that looks like every other noninteractive panel, save that one has a critical item inside it.
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This game fails to really make the grade. I couldn't figure out what button to press to take my protein pills, and even after I left the capsule I never felt like I was floating in any kind peculiar way.
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Loved the style of this game. Not too taxing, but I spent a while just going back and forth trying to find whatever it was I'd missed - Not that anything is particularly hidden, just that it clickable areas are not always so obvious. Looking forwards to the next part though. A nice puzzler with a good atmosphere.
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The art and ambiance is terrific but I got stuck with the puzzles almost immediately. One of the problems with science-fiction logic puzzlers is that most of the devices will be unfamiliar to the player. Experimentation is the main method for figuring stuff out...which tends to make more sense AFTER it's solved than before. Because of this quality, I think sci-fi themed games should be slightly easier than "realistic" environments. Because of the difficulty and lack of immediately clear challenges, I'm less inclined to recommend this game.