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i thought that the point of point&click was to point where you want to go and click not click where it points you to go
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fahrenheit 451 is a the title of ray burdling ( mis-spelt) i the concept in the book was a future where the world was of no-readers,non-listen,non-somthing. Referrence to a book.
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I love the way this game is not linear. You can choose food instead of camera, but still ask kid to draw the paintings for you. Your choise about burning or not burning the woman house changes a lot in last part of game...
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I loved the fact you can revisit places from previous chapters.
Yeah, not nice burning down that poor girls house, but that hunter told me to not upset the Observers :/
Waiting for the sequel!
5/5
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As usual, a fantastic game. It kept me hanging on2 the story line with both hands. I find games like these, such as the fog fall series, covert front, and the submachine series very atmospheric, if a little eerie at times. Also love the imagination and history- based ideas gone into this. 5/5 from me.
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Fantastic game and a vast improvement from the previous two. I like the revisit to old places and the choice to an alternate path - you don't need to kill Ann or Lynch to beat the game - gives a point about using judgment instead of blindly following orders. 5/5
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"So.... why did I bother killing the hermit if he told me what I wanted to hear in the first place, and the Observers didn't do anything for me except demand I do things for them?"
Because you are a tool.
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Wait so the dude at the gas station wants matches but i have a lighter. "Did you get those matches?" "No but I have a zippo lighter" "What the fu*k i told you to get me matches that have way less uses!"
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@PotatoEngineer: Those were my thoughts exactly. Seriously, the only reason you listened to those guys in the first place was to get Lynch, and you found him. Contract terminated.
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@Turtlesrfun: Subliminal? Fahrenheit 451 is a book. It's also the temperature at which paper burns. Just in case you'd haden't heard of it. =)
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The only tricky navigation I found was getting back to the car from the field. You simply look for the electric grids to get to the observers.
All in all, another thought-provoking game from the guys who gave us the Submachine games.
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you probably left it at the observers den, it's possible to walk there from behind the house with the corpse... the one you got ammo from in number two. messed me up too.
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The navigation is about the worst I've seen in an adventure game. It was pretty much a pixel hunt after I figured my way around. Ending was very very weak. 2/5