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erm... bug? was on easy mode, no probs until wave 29. cleared it, pressed new wave, nothing happens. pressed again. wave 31/30... ok... *click click click* 50/30. pressed the "Start/Stop"Button and the waves skyrocket. im right now at 7119/30... but no mobs etc coming out xD so... *report*
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first of all its just ANOTHER TD i am sick of those there are millions of them and secound well after i finished all the waves it sturted going up.. (i mean the number of waes that passed )
but exept from that havent found anyting wrong overall i think its a 4/5
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Nice concept, relatively interesting tower abilites, but WAY too easy. In addition, any time my mouse pointer leaves the flash window for more than about 3 seconds, the game automatically pauses itself.
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Can't believe this game is averaging 4/5. So what you're saying is this easy, generic, buggy game is as good as bloons or desktop td? Get outta here.
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Very easy, at least on easy mode, monsters dont have diferent abilities, just reference names to virus. autopause is no needed, because few upgraded towers is enough to keep a safe game.
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Really strange bug - on one level (I have 690 kills with 64 lives still) the picture that tells me which virus is coming next ("next wave") is blank, and when I press W or the start button, the wave number increases by one or dramatically, but no actual viruses come. Can't play, was so close to maxing up all the towers in one fell swoop :( too bad, hope you can get that fixed.
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I loved the improvements, it's much better now, nice job!
My main complain now is that three levels is too few, add a few more! In my opinion you should do something like this: 7 "easy" levels (10 seconds between each wave), then 5 "medium" levels (8 seconds between waves) and 3 "hard" levels (5 seconds between waves). Also, it would be nice if we could call the next wave while another one is still on screen. For example, sometimes there is only one or two creeps on screen, and we're sure they will die with the tower at the end, so we already call the next wave. Sometimes, we know they WON'T die, so we call the next wave to kill creeps for money, to build towers to kill the last creep from the previous wave. And sometimes we just like the challenge of calling more than one wave at a time.
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very simple TD game, 2/3 dont see how ppl rate this 5 stars which would make it on par with bloons td, gem craft, desktop td. Needs much more depth and challenge.
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A very debalanced game, one wave I kill all the creaps, I upgrade a powerfull tower to be more powerfull. Next wave half of the creeps manage to get through. I upgrade a few towers, BAM! all creeps get through!
Then I add a tower and then the creeps are all getting killed ? wtf!
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... Just noticed I can't even scroll down... If the game isn't on screen (unless it's because of another window above it) the towers just stop working.... Come on, it can't be THAT hard to make sure that doesn't happen!
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I have the same problem as frisoni. Sometimes, while I wait for a wave to go through, I like to open a new tab and surf on the web for a while, but here it's impossible, the towers just stop working...
Also, the "Stop" button doesn't work AT ALL, to pause I have to use the "Q" (which I'm guessing is for "Quality") button...
And the towers' AI is a bit bad, even the towers that damage all enemies around have to stop for a while to re-aim after killing a creep. In normal speed that moment is short, but on fast mode it means many creeps go through the tower, that's messed up!
Work a bit on those bugs and then my rating will go up. At first it was 4/5, but I found many other bugs since, now it's 3/5, but it CAN be a 5/5!
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But still too easy, I won with losing no lives -.- And it's not that my technique is so awesome, I just put those cloud-shooting-towers everywhere and I won :] Still not satisfied..
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Having trouble with tower aim and fire speed. whenever a virus dies, the next one gets past without being shot at all. If this, along with what everyone else said gets fixed will be great game. for now, 3/5
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how do you do hard, ive done alot of different variations, but they slowly wiggle there way through and with no money to stop them im just stuck
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Playing in Chrome, when I switch to another tab, towers stop shooting, but virus continues to move. Need to be all time with focus on game tab... :(
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Too easy. Just place the $100 tower everywhere along the path 1 and 2 squares out. Then fill in the 3 square out positions and upgrade those once to give range. Proceed to upgrade the rest of the towers one by one whenever you get the cash. No leaks on hard doing this, kind of makes strategy pointless if spamming the weakest tower gives a perfect game on hard. 2/5
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I noticed a problem where my 8-side towers would stop attacking for a split second when what looked like their "current target" died. It seems like they still target it in it's death animation, and so miss a couple of attacks that could have been used on other targets. Perhaps add a function to prioritize what targets to attack?
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Area of effect towers(the nod, the mcaffee and AVG ) shouldn't pause for re-targeting after killing a virus, they should keep firing a bit longer and stop only if there are no more virus's coming in. P.S. you drew the AVG symbol for the kasparsky tower, I think you should switch them