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The dog always starts seems to start on the left and the boy on the right (at least, in the first few levels), so it's completely counterintuitive that the boy's controls are on the left of the keyboard and the dog's on the right.
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The best way to tell that this game succeeds in it's story telling is that you can easily figure out what is coming, but it still has a strong impact. This game was good. I hope to see more like it, maybe slightly longer thought
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Bug: If you kill one character, then kill the other before the game has a chance to reset, it will reset twice. This isn't particularly game breaking, but it makes my rage-killings much less effective. =(
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The worst thing is the end picture, where Pheus has Mor's collar and is crying. I almost cried too! Great game, otherwise. 4.5/5
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The key on level 5 is above the two moving platforms, the key on level 14 is behind a breakable wall at the bottom center.
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I've looked at the 'about' screen and the first level. My guess from the 'about' screen showing the character in what appears to be a hospital is that he got in an accident and its all a dreaaaaaaaaam. Supported by the fact that you appear to be in control of an invisible character on that screen.
Again though, I haven't played the game and this is just a guess.
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Down there with "Red Hood" and other games id give a minus to. The story really isnt that great (honestly anyone claiming an "emotionalresponse" should see a shrink. Controlswere awful and laggy, sound effects played upon death and during cutscenes and one of the keys didnt track correctly and claimed to be in a keyless level then was magicallythere upon reload. Stop making gamesand dosomething decent with your time this was just...dreadful x_X.
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Okay, this is frustrating. I can't control Pheus. Arrows are moving Mor around well enough, but Pheus isn't moving at all.
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Might not be possible now, but a graphics quality control would be really nice. I have a netbook and the framerate is too low..
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I wish the toggle buttons (music and sound effects) had a permanent off switch, instead of having to click it every time I restart.
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I'd rate this game 10/5, but the story is so sad i'll take several stars from it... Let's say 5/5...
Now seriously, very good game, every bit is good and music is outstanding хорошо!
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Spawned on top of the soccer ball inside the level select building. Now I cant open any doors or fall down the pit that appeared. This happened after clearing door 3.
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Yeah, the controls need to be sorted out. It's a shame because apart from that this game is awesome. I almost stopped playing because of the bad controls, I'm glad I kept going though...
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Slight bug: after exiting about level 4, I had spawned on top of the soccer ball and scoot-toot-tooted into the elevator, being stuck on the ball.
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I am a myth!
If you put your child on the dog barks, you'll see the two players make a huge leap, this system I did the last level, and I did go to the dog on the elevator *-*
But unfortunately I have always the same end :((
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I liked it overall, but the dog moves awfully slowly and even though I turned the sound off the sound effects played during the "cutscenes".