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I always enjoy these games and just came up with an idea for another crash dummies revenge. they are tired of the abuse. Keep up the great work.
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did anyone else manage to kill the doll before it new it was dead? i got the (weapon)-ality but the damage bar still wasn't even half-way filled, and it slowly filled all the way as the doll lied there.
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would be good if we could save (just until closing the game) a set up or part of it, so we can re-use the same floor/block/etc and change the guns for example there's a few in game achievements that the same base would be reuse-able and useful for.
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This game needs to change how it awards its achievements. During the course of the game, I killed the doll with spikes twice. Unfortunately, this was before the achievement for spikes came up. Now I can't seem to get any more. Not as much fun to continue playing it.
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sadly heres another bug if anyone didnt notice,when you pass 1,000$ and you reload the game it gets reset to 700-800$ :(
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you don't get enough upgrade points for everything, but to beat the game you need to upgrade the ax 3 times, for the shuriken hit! it'd be nice if you did have enough for everything tho... hint hint wink wink nudge nudge
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bug: game doesnt save the last 3 achievements/when you reload after finishing the game, the last 3 achieves you didn't complete show up.
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The doll will gone (fly outside the room) with this setting. http://youtu.be/reSaZ_GLmbY
Do you have achievement for this?
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There need to be an achievement for killing with absorb. I can do it with jumpers and 2 guns, and spending the rest on absorb.
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So, the last achievement I needed was the crossbow kill achievement. I tried to use the walkthrough, however I was not able to buy all the stuff you showed. It looks like I'd need $710 more to get everything you show. I kept switch out stuff until I got it, but having a walkthough of things that players can't do seems pointless.
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if u r having trouble with the last achievent, "killing it with a spring". Try adding enough Absorb to deal like 6600 dmg, and then springs all over the floor, when all the absorb run out energy, the springs will finish him!
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I would like to be able to save a room I had set up so I could load it to get and achievements that is not yet available. For instance I was trying to get a spike kill and got a springboard kill instead. Rather than having to mess with the room a bunch to get the spike kill then reconfigure it to get a springboard kill when it becomes available I would like to save the room for later. Either that or make all achievements available from the start not just 3 at a time.