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Currently on island 15 and I have spent like 15 minutes getting there. This game is piss easy. if you want good ratings make it harder.
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I think this is a great into to the bridge mechanic game type. The cute style would be great to get your kids in on as well. And crazyboy554, there were bridge games around BEFORE Cargo Bridge (which is actually VERY different from this mechanic)
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This is way better then that stupid cargo bridge game and the mechanics are way better then cargo bridge where you have to just throw stuff together and hope for the best and even watching videos on it doesn't help you much.
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This is TOO easy in comparison to Cargo Bridge. Cargo Bridge is very difficult and I can't pass level 2. But this game is fun.
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IMPROVE PHYSICS!!!!!!!!!!! It is almost impossible to lose! I let my 5 yrs old sister play, and she beat 4 levels! IM F***ING SERIOUS!
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I cant realy give this a decent score because i didnt have the patience to play the game through its entirety. However, after getting to level 25, and just becoming bored, i did reach a conclusion. 2/5. ...... It didnt look to bad and i liked the "show tension" feature. The levels were repetative with little to no challenge and the "rope" was more like an elastic band; it shouldnt have elasticity, unless it is strained beyond its origonal length. Also the creatures should maintain their forward speed (horizontal velocity) because, well thats just basic physics, and i doubt there wold be that much to slow them down. the bridges react wildly even when contructed to specific and purposly made schematics. ....... Im sorry, but this definately needs work before it becomes a truely good game ....
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the rope was a good idea but it behaved too much like a rubber band and the pretension was too strong (maybe make the stiffness and the pretension selectable). and also the game is far too cute and the bridges are too small. 3/5
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oh, and 1/5 for also allowing your characters to fall from the top of screen to the bottom without dying. (Oh gee, I hope I didn't give away too many hints on how to solve some of the puzzles with THAT comment.) This game just sticks in my head like the lyrics to some stupid song... it's that annoyingly bad/easy.
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I feel dumber for bothering to complete Hard after doing Normal. I couldn't tell the difference between the two at all. Both are ridiculously simple, and I hope to God that this thing doesn't get badges. Candystand is a good publisher for this, because this was easier than taking candy from a baby. A quadrapelegic, paralyzed baby. Encased in a full body cast even... 1/5 for being far too easy.
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I prefer cargo bridge and it's glitchy physics engine to this one; this one makes me feel like I'm in Grade school. Levels aren't organized in increasing difficulty. There are maybe 3 levels that took me more than one try to finish.