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Well, I have good news, and I have bad news. The good news is that it ... works, and the bad news is that it is littered with bugs. >_<... I`m still working on it, but it won`t be new years day `nd finished.
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I`m currently doing some beta-testing on Quest 16 - if anything weird happens, let me know. Because so far, I have had a couple of broken dodges, failed regeneration, broken teleports, and a insta-warp to the end of the quest. ... And thats just a few. Bugs galore...
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I, unfortunately, cannot remove players from the highscorelist. However, I can say that it is quite an honor to have people hacking my games - although I don`t encourage it, it means it's worth hacking somehow. ^_^
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I fixed it, yes. Although it might return soon, as I have to tinker loads with the code for the battle, and I may make mistakes... ^_^
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the amulets arent useless but i always found the fire amulet way better because its not a chance it will help u its definite damage
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This is not spam also your enchantment damages do not work it does nothing to enemy and also prevents enemy from attack you too, so amulets are useless too.
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HAHAHAHA I just found the legendary sword without even trying to find it.....
Got it from a random chest drop, while doing lvl 6 explore area. NIc now i just need armor.
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mmm, Jayman, I see what you're talking about, I experienced that too with the Cow King. it had 5.5k...had to hit 3 times (three 9k damage)
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sorry for the spam but i found a bug, When i was doing the "secret dungeon" i usually 1 hit the cows with beserk attack.. well sometimes i click beserker attack and it will say i hit 4500 dmg for instance, then when i hit continue it doesnt register the hit if you know what im saying. EXAMPLE: enemy has 3000 HP i hit 3500 dmg, i click continue enemy still has 3000 hp
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Fixed. Sorry for the Comment spam.
I will also be trying to make the last two quests before the end of the year, and release them at the launch of the fireworks. Yay!
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Alright, it's done! I also optimized some other actionscript codes, allowing for faster number rounding (although you won`t notice this unless you play on some really old computer)
And I optimized the Save fixer, which was running unnessecary code each time it got used. Turned it from 40 KB to somewhere 20 KB code.. something you guys all probably won`t notice, but still makes me proud.
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Maybe it would be better to have a 10% chance to get a choice-dodge to right to left or backwards. if successful-you dodge. If not-well you not.
Of course this check should take place after freeze and before block.
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Jayman - you lose 25% of your health (actually, 25% of your health, rounded down, +1) each time you get hit. So dont play with anything below 80% or so.
The music is from Final Fantasy 5, yes.
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I`m still working on this one!
... You beat Diablo by turning the HP into mush... Try getting some health potions to cool the damage.
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I know... I`m going to try and write some code against those people.
Although, for any hackers trying.. Please don`t. It's not hard to crack at all, so there is little satisfaction.
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Hey i think the top scorer on easy is a hacker, MelloYello was ahead 100m points of 2nd and that guy wasnt even on the top 25 yesterday.
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You have about a chance of 41.1% to succeed the sidequest. It can be done.. Just be at full health, or else chances will drop. Severely.
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... The reward is knowledge!... Try fighting some enemies, and you`ll see what happens. You might dodge.
Reward: A small (1-6) dodge percentage on an attack of the enemy. The percentage depends on what attack you use...
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@alan yeah i knew he was lieing but i didnt want to start a spam war here lol. Im checking out the new side quest and im almost at 1000 str