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What is the percent chance of getting a legendary item from a chest, and is there any way of influencing what you get? I have found so many chests, yet I still lack the legendary staff I need for the last achievement. Thanks.
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Real fun and addicting. Nice job with this game, Pimgd! There are probably some more stuff to add, but I'll get back to you on that! I haven't found anything wrong yet. :)
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There is a typo in the game :o in quest 16: the final stand.. the typo is "You walk to the walk the glow went though." it says walk and not wall XD it's before "The Golem Summoner" with the portal rooms
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Screw you and your Last Stand quest Pimgd! I was at Hell's Breath and it had only 1000 HP left and it dealt a 500 at me when i was using super health potions darn you! and i have 2000 health if you want to ask
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^_^ Intelligence only effects magic spells when wielding a staff, and strength only affects attacks (attack, power attack, defensive attack and berserk) when wielding swords/axes.
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Okay, I've probably just been using the staff for too long anyway :) I got the Legendary Staff quite early and I haven't bought any weapons since. I am still trying to get the 250k gp and all items acheivements after I can 1-hit kill all enemies :P
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I recommend buying a dagger and a teak staff. First equip the dagger. Now cast a magic spell. Okay. Now equip that teak staff. Now cast the spell again. ...
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Pimgd, this is a very good game :) I like it a lot. Is magic damage based on Intelligence? My magic damage hasn't increased for about 50 levels, and I realized it might be because I was putting points into Strength for the achievement. Also, I didn't notice any changes in using staves either :/
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Oh, I also forgot that there's no description as to what does what. Like if there's any point to buying spells past Cure and Weak Fireball. Same with weapons, the only things that have descriptions are the Amulets and weapons.
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I read back some, but not all the way, and I don't see the difference between Staves and Swords...I don't see the Staves giving any bonuses, so it's just like they're more expensive and do less damage.
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Thought I would make the last bit as epic as possible. Oh.. I nearly forgot.
HAPPY NEW YEAR! (Yay, I`m getting my payment from kongregate! Thanks everyone for playing!)
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I don`t plan on making a quest 18, I hope however, that I get the time to make a sequel... ^_^ Please leave more comments about these long-awaited quests!
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Well, that was part of the releasing, DmitriX, but it was still too hard. I`m toning down the quest once more, and once I get through, I'll release.
Besides, Impossible + level 50 = deathwish.
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I also manage to get the legendary sword, but I am concerned if the legendary drops might be bugged?
Like I got the sword and you mention they only drop once, so if I have sword that mean I might get the legendary armor or shield because I have no idea if they are bugged out on the random chest drops.
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I will beta test for impossible as warrior level 50, may be small level but I am currently working on his health to live longer from bigger hits.
I know it impossible but you could improve your inventory in shops quite a bit, and adjust legendary accordlying after.
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I am busy with that, In fact, the story is finished, but I need to balance the levels of the monsters (currently they be a bit too high)
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I like this game, a sequel could use maybe a little more graphics, I know it's text rpg, but c'mon... whats the real difference between warrior and wizard?
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Alright! I am looking for beta testers! I need: (all need Q15 done)
1 medium warrior @ level 50
1 medium mage @ level 50
1 impossible warrior @ level.. lower than 200
1 impossible mage @ level.. lower than 200
Just comment here, and I`ll leave yah a whisper with the directives.
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Nope. The Countdown has started.. It's 12:53 am now, and I`m still debugging Quest 16, - in fact - I still have to write Q17! ... I`m afraid I .. won`t make it. Oh well. You will all see it Next year!