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you know what would be g8 a giant raid map with nothing but food based bosses like the bacon horse the evil and banana eel and random stuff like tht
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The cold focus and arcane frenzy temporary buffs don't stay up. The icon just flashes for an instant and disappears. Is it a bug?
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I think The Last Bosses of a Raid Should reward u with a 1 higher raid tier item as they do now because atm after clearing for example frozen coast rewards u with a tier 3 item and u unlock tier 4 item global drop so macking it nearly useless to farm frozen coast as its items are to weak to finish the next raid u just have to sit in the farming map and hope for really rare tier 4 items just asuming that farming raids should be more usefull than faming maps for the items
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@Pitforest et al: Thank you for putting this game together and being so involved with your community. It says a lot when a dev team publishes an update EVERY DAY and listens to with their players. Keep it up and you'll have a huge fanbase in no time ^__^
I thinking this game had a lot of potential when the first version came out and am excited to see it's back!
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I'm guessing I haven't progressed enough, but could anyone give me an idea of when the metals and obsidian start getting used? I have over 1k metals and yet only like 30 magic dust, because the blacksmith can't use metals afaik. I am currently just barely able to beat the frozen coast if I get above lvl 50.
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Upgrading Buildings... i find it baffling that our one Base needs 10 Smith and 10 Armorys... so many Churches... It would make much more Sense to have one and then upgrad it... to make it bigger and better... like this we could also upgrade the little tents to Hauses and latter Villas... and i would really like more deko object for the base...
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I get a strange bug where the dialog box "Monsters on higher level farm maps give more XP .... " won't go away and there is no X button on it. Any help? I ve tried saving and reloading
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It is really frustrating when you want to dispose enemies which have big damage output first, but your raiders keep attacking its minions first, which results in pointless deaths.
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Would be very convenient if we can choose which enemy should our raiders attack first. This might sound simple, but it is very crucial at some point, especially when doing raids.
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Enjoying where this is going, I would love to see buildings that give a buff to one thing, but a nerf to something else... That way you can build around your style. Like a building giving more speed but less critical chance. Or one giving more HP in percentage, but penalizes armor or the other way around, giving players options to really push in a certain direction with their units!
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is there anything you can do with the various metals? I have 1400 and i don't see a single thing they can be used for
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@gianjefferson5 If I am not mistaken you can Export the save file and Import it later. I don't think you will get offline progress doing this (Not sure how it tracks the clock) but if you are worried about losing your save you can always email the export to yourself for later use.
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This game has a severe memory leak. After an hour of playtime, it's stuttering all over the place, struggling to keep stable framerate.
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Thought you should know, there is someone coming back every few hours who is downvoting every single 'most recent' comment. Odds are this will be downvoted as well, but still its something you should be aware of.
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Hmm, I think there needs to be more clarity for the UI. It's often confusing for me (I recently started to play the game, especially when changing activities or maps. Why not add the build button to a corner when you're on the base map? Besides that, you could unite the Inventory and Equipment to the same window or button. Might want to block the Loot Button or move it to the bottom to avoid accidental, often useless misclicks earlier in the game.
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A way to sell items for gold would be nice, it feels really hard to progress after the Chamber of the Sealer because you need more gold to reset while you get almost no gold because you don't have gold swords. It would give players a choice between gold or mats which I think its nice to have, and while you're at it you could also add auto sell/auto extract. Loving the game so far.
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Can we get quick-setup? exp build - regular build so I can equip my exp swords and then quickly get back to my best equips.
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Protip for the dev. Allow us to set AI. I'd like to choose between having all my raiders burst down targets one by one when im fighting harder mobs, And then later have them roam the room, Each killing what they see to farm.
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Its strait up impossible to get the 'Experienced Mercenary' quest done once you have all your raiders. I have been letting them farm for every 10 hours and he hasn't gotten a single kill.
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What am I suppose to do with my gold? I Have only reset the game 1 time to get my 3 preferred Raider Upgrades. I haven't even gotten past the 15th Farm map yet. I can't yet complete the 5th Raid. Yet it seems as if I have infinite gold. I feel like maybe I should have some sort of blacksmith at this point but I don't (I remember the armorer guy from the first game). There is just no gold sink and it makes the gold rewards from the farm maps extremely pointless and feel less like a reward and more like a punishment for forcing your raiders to push through farm maps that they can BARELY complete just for a reward that isn't worth it.
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Could you please give the raiders some brain? O.o
I mean just watched a boss fight.
I got the "Avoi Area of Effect Damage" Ancient Knowledge, but the centaurs at ravaging abode and the first boss of mountain refuge both constantly attacked everyone on my team with the AOE. Both are AOE dmg sources (the quake thing of the mountain refuge boss and the triple arrow of the centaurs) but neither was tried to evade by my raiders....
Also i have the "stay at range" and my last living archer began kiting the boss, but only in a straight line backwards.... as soon as the map was over, the boss killed me. So yeah, a little more brain for these poor little raiders would be nice :D Or at least make it so we can improve their strategy level ( like giving em raiding experience, improving their aoe dodging or so).
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Would it be possible to have click-drag a way of moving the camera around? I can't say how many times I've tried it expecting it to work only to just remember that it's not in the game. It would flow really well with the mouse-only aspect of the game.
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Quick tips for new players, some of these may have been said in other comments, but this will have them together...Press H to see your shortcut buttons. Great farming maps are 3, 4, 5, 7, 9, 10 farm the highest one you easily can kill everything on. You can reset once you beat Gardens of Eternity and build the temple for 500 gold. To reset you pay 10 gold per AA you would claim. AA stands for Ancient Artifacts, the currency you buy upgrades and wisdom with after resets. The runesmith, for enchanting skills, is gotten by beating The Chamber of the Sealer and going to map farm 23, he is the dwarf at the top not moving, click him. For only 80 gold you can block off the path to your base, forcing raiders to stay across the river, faster for leaving and your red priestesses dont have to chase them down. If you need any help I didnt cover here, or have questions, feel free to whisper me. And please, +1 this so new players can see it, I hope this helps everyone in some way.
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ctrl + F5 Didn't fix it, I still have weird texture bugs. For example most raiders are missing their faces and the priests have books for heads, and other stuff is also not what it should be.
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Whenever I load the game now, it does the percentage and when it hits 100% the screen goes black. Tried reloading my browser and rebooting my computer with no effect.
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Was there an update like within the last day that messed with the textures? Mine are really messed up since I closed the game and started it up and it's really annoying, although the game itself seems still playable.
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Wow, the cloud save is a disaster. Even after turning off auto-save, the game has managed to erase my farthest file. Learn from a game like Midas, you need to be more careful with how you manage save files.
If the cloud save isn't working for you you can uncheck the cloud symbol and use only local saves. They are stored in your browser's localStorage. When you use cleaning tools the localStorage could be cleared and your save is lost. In some days we upload a new patch which should make the cloud saves better. Thanks for playing!