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Comments for Idle Raiders: Second Run

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ColdLucas23

Mar. 04, 2017

Under rating threshold (show) The mages at farm level 28 have infinite MP, is this a bug?

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(3)

maya_kovsky

Mar. 04, 2017

Under rating threshold (show) the font is too small!

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(2)

Developer response from pitforest

Looking into improving this! Also the text rendering looks better on Chrome for various reasons, but we'll improve it on all browsers!

ringer222

Mar. 04, 2017

Under rating threshold (show) scorpions* sorry. anyways the scorpions stay white sometimes

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(0)

ringer222

Mar. 04, 2017

Under rating threshold (show) I noticed that my mercenary gets kills yet does not increase the kill count for the upgrade mercenary quest. lobsters? on map 7 stay white sometimes.

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(0)

Developer response from pitforest

Which mercenary specifically? The bandit? Also yes, the staying white bug will be fixed, thanks for mentioning it :)

Banana83

Mar. 04, 2017

Under rating threshold (show) Where is the raid menu?

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(0)

Developer response from pitforest

It's not unlocked until you find the key to the Crypt (first raid). After that it will be on the top right in the same toggled list as the buttons to send your raiders to farm maps, etc.

colmanwong

Mar. 04, 2017

Under rating threshold (show) It seem there is some problem in the hiring system.

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(0)

Developer response from pitforest

Can zou be more specific?

bjtag

Mar. 04, 2017

Under rating threshold (show) wow... wow, wow, wow wow, wow-wow. AWESOME!!

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(4)

haydey1

Mar. 04, 2017

Under rating threshold (show) woohoo a sequel

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(3)

Fkscorpion

Mar. 04, 2017

Under rating threshold (show) Wirklich klasse Fortsetzung und ich habe auch ungeduldig darauf gewartet! :) Ich wollte euch gerne zur Unterstüzung ein paar Kreds zukommen lassen, allerdings passiert leider nichts, wenn ich auf den "Pay with kreds" Button klicke :/ Konsole wirft keine Fehler, Flash ist aktuell und aktiviert und Adblocker ausgeschaltet. Geht sowohl im aktuellen Chrome, als auch Firefox nicht...

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(1)

Developer response from Haembi

Hallo Fkscorpion. Danke für das Lob! Freut uns, dass dir das Spiel gefällt. Soweit ich weiß konnte das Problem gelöst werden, oder? Viele Grüße :)

Bolgard

Mar. 04, 2017

Under rating threshold (show) wizards dont have a basic attack? thats stupid, same thing with priests

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(-2)

Kotasirith

Mar. 04, 2017

Under rating threshold (show) The skills are used "front-to-back" in the priority list. What does that even mean in a row setup? Please change it to state if the skills are used left-to-right or right-to-left in the row.

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(1)

Developer response from pitforest

It's left-to-right, but you are right, we should change it to be more clear.

retrorocket1

Mar. 04, 2017

Under rating threshold (show) oh and the lobster guys in zone 7 still are white until killed after clicking.

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(0)

Developer response from pitforest

Yeah I think the previous fix fixed it for some monsters but introduced the guys for other monsters who previously didn't have it.

ShortStack285

Mar. 04, 2017

Under rating threshold (show) this game won't load for me what do I do?

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(0)

Developer response from pitforest

Hi, the general advice we give is to make sure you're using the latest versions of either Chrome, Firefox or Internet Explorer / Microsoft Edge. Safari for example isn't supported unfortunately, because it has trouble with some core technologies we require to run the game. Other than that, if you use a notebook or anything that uses mobile graphics (like Intel Integrated Graphics), make sure your graphics drivers are up to date, as the game uses WebGL. If issues remain we're glad to help you personally via chat or PMs.

Ethismos

Mar. 04, 2017

Under rating threshold (show) Merchant lost all items again with the new update, had only materials and they are all gone.

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(1)

Developer response from pitforest

The merchant doesn't currently save his stock upon restarting the game like market and scholar's tower. Will be fixed though!

retrorocket1

Mar. 04, 2017

Under rating threshold (show) and it isn't just level 5. it seems every enemy was changed to 2 gold.

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(0)

retrorocket1

Mar. 04, 2017

Under rating threshold (show) are we supposed to be getting 2 gold per enemy in zone 5? From what i understood it should be 10 gold per enemy with the update.

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(0)

Developer response from pitforest

The 10x buff referred to various items that can be dropped by monsters (equipment and skillbooks, which you usually mostly get from raids). Gold was indeed 'only' buffed to double :)

Vajto

Mar. 04, 2017

Under rating threshold (show) What a great all-around game. First one was already pro. This one just takes the torch and burns it even stronger.

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(0)

Developer response from pitforest

Thanks a lot, we really appreciate words like that!

HongSonN2

Mar. 04, 2017

Under rating threshold (show) can we have a timer for next item/skills sale?

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(0)

Developer response from pitforest

Good idea! I'll add it to the to-do list.

Lamenoir

Mar. 04, 2017

Under rating threshold (show) Would be nice to see the raid cooldown on the mainpage. buti like this game!!

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(0)

Developer response from pitforest

Yup that's a common request and I hope to get around to it soon.

Vulpion

Mar. 04, 2017

Under rating threshold (show) What is the essence of rage for? It has no description and no apparent effect on my raiders.

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(0)

Developer response from pitforest

Secret!

del1483825

Mar. 04, 2017

Under rating threshold (show) why farm monster have so great hp regen? I can beat the chamber of the sealed but can go further than lv16 farm map

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(0)

Developer response from pitforest

Farm maps are supposed to be a challenge, like raids :) Each level gives 1 extra XP per defeated enemy, and each 10th gives you Ancient Artifacts, so they are not given away for free :) What do you think about it? We are open to all kinds of suggestions regarding that, best posted on our suggestion and bug tracker (because there it doesn't get lost as easily as in comments or chat).

kaan3535

Mar. 04, 2017

Under rating threshold (show) Finally, been waiting for so long.

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(0)

Developer response from pitforest

Hope you'll enjoy it!

killwind

Mar. 04, 2017

Under rating threshold (show) The AI is, as always, so bad, you begin to feel happy to see your men get slaughtered.

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(5)

Developer response from pitforest

If that's the kind of thing you enjoy, no judgement my friend!

Sleepingpill

Mar. 04, 2017

Under rating threshold (show) When you purchase a new building blueprint, it would be nice if it was automatically added to your building screen instead of having to use it from inventory first. - Also, when getting a new road type (paved road for example), it should snap together with dirt road, also I should be able to replace my bridge with paved road.

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(1)

reaperofdawn

Mar. 04, 2017

Under rating threshold (show) my vender doesnt sell me shit anymore after the update lol

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(2)

Developer response from pitforest

A bug currently. We removed crafting mats from his stock until you actually unlock the Dwarven Runesmith, but that makes him show up with no items if you've bought everything else he has to offer. Will be fixed!

Scherazade

Mar. 04, 2017

Under rating threshold (show) Is there no gain while I am offline?

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(1)

Developer response from pitforest

There should be!

siczor

Mar. 04, 2017

Under rating threshold (show) Bug: The travelling merchant has stopped to offer anything. Neither Soft Reset nor using a merchant scroll changes anything. His buy window is always completly empty.

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(1)

Developer response from pitforest

Sorry this is a bug currently, will be fixed.

SokanShima

Mar. 03, 2017

Under rating threshold (show) my raiders dont seem to be getting the well building buff effect, even tho its showing in the top corner.

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(0)

Developer response from pitforest

Are you sure? Try unequipping all items and check if your priests, for example, have exactly 1.00 mana regeneration per second or more (they should get +0.1 for each priest tent, and +0.01 for each well).

ultimatejosher

Mar. 03, 2017

Under rating threshold (show) would be nice if we could make them target a monster once in a while

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(1)

awsome52486

Mar. 03, 2017

Under rating threshold (show) I seem to have received 5 of the same mercenary contract in a row? Thanks, merchant. .-.

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(4)

Developer response from pitforest

Yup, that's an unfortunate bug that shouldn't happen. Will be fixed.

CPTdune

Mar. 03, 2017

Under rating threshold (show) Painfully slow gold grabbing and general game speed, at least at the start. Huge turnoff from continuing on, and I really liked the first one.

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(5)

Developer response from pitforest

We want to improve it! We started slowly buffing gold gain in 1.0b and will continue to do so (just trying to avoid going overboard and suddenly players end up with too much devalued gold that they don't know what to do with).

ReallyGoodNameV2

Mar. 03, 2017

Under rating threshold (show) Im happy to see another idle raiders game out, i loved the first one and i know ima love this one!

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(1)

Developer response from pitforest

Glad to hear you like it. :) There is a lot of new stuff. ^^

KDawgg86

Mar. 03, 2017

Under rating threshold (show) why is there a EULA? remove it please, as it violates the "No Confidentiality" clause in Kong's ToS

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(1)

Developer response from Haembi

Thank you for the notice! We will contact the Kongregate team about this. We have it in there because the german law requires it and we are bound to that, too. Other games form germany/eu also does have Terms like the games form Bigpoint.

Januses

Mar. 03, 2017

Under rating threshold (show) this is a great improvement from "First Run" which i liked alot, great game pitforest

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(2)

Developer response from pitforest

Thank you! :) glad to have you back.

l1279371

Mar. 03, 2017

Under rating threshold (show) Could really use a hotkey to jump back to our base.

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(4)

Developer response from pitforest

Will be introduced next patch :)

Stefana007

Mar. 03, 2017

Under rating threshold (show) when i buyed alcheres hause i got on kongregate site bug or someting

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(-2)

Developer response from pitforest

Can you PM us a screenshot from that?

sirspikey

Mar. 03, 2017

Under rating threshold (show) Offline incomes doesn't work. Every time I come back the raiders are in town and nothing has been gained

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(2)

Developer response from pitforest

Thanks for the report, will investigate.

cervantes01

Mar. 03, 2017

Under rating threshold (show) I like almost every aspect of this game.. especially if upgrades go on into infinity.. however, gold accumulation is it's achiles heel.. too slow. Even the eventual multiplier of .1% increase seems to be somewhat of a joke.

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(0)

Developer response from pitforest

Agree, we need to tune gold farming a bit. Stay tuned!

DoruTheDragon

Mar. 03, 2017

Under rating threshold (show) I feel like you should try to encourage gathering more ancient artifacts over quick runs as right now since the cost is always 10 gold x 1 AA, there no reason to push for 8 hours for maybe a few extra, when you can get hundreds more just doing quick runs every 1-2 hours. Just saying that maybe we should get a incentive to do pushes

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(0)

Developer response from pitforest

Yup, I agree completely. Currently thinking about what would be the best way to go about that. Any suggestions are welcome! (Also preferably posted in the suggestion and issue tracker, reachable via the bug-button on the bottom right in game).

DemianS9

Mar. 03, 2017

Under rating threshold (show) buying cones does not work for me, yes i have the kreds.

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(0)

Developer response from pitforest

Hi, is it possible that Flash is currently blocked on the page? On Chrome, you can for a puzzle-piece icon in the address bar, if you click it there should be an option to allow it to 'run it this time'. On firefox, something should pop up on the top left of the screen notifying you of blocked plugins or popups, with similar options. The rest of the game doesn't require Flash to run, so that's a common problem players have :)

del1483825

Mar. 03, 2017

Under rating threshold (show) The trade guy appear all the time but without any item, all cells are blank.

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(0)

Developer response from pitforest

True, he probably shouldn't appear if he has nothing to sell. What happens is that you've temporarily run out of things to buy. Certain parts of his stock are only unlocked once you've reached certain points in the game (crafting mats when you unlock the Dwarven Runesmith, etc.).

hendolad2k15

Mar. 03, 2017

Under rating threshold (show) skeleton "minions" in the crypt dont respawn if you leave after killing them

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(0)

Developer response from pitforest

Yup, that's intentional. We want to give players the chance to try at bosses a couple of times(until the global raid cooldown resets) at full HP and mana if they need to regenerate before that, without having to go through (what in MMOs are usually called) 'trash mobs' every time. They are still important for many raids because they're a challenge to overcome if your raideres want to clear a raid in one run (for example in auto raiding), because they have to beat trash + bosses without regenerating.

hendolad2k15

Mar. 03, 2017

Under rating threshold (show)

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(-4)

dj1988

Mar. 03, 2017

Under rating threshold (show) Great game, but needs some balancing tweaks. Gear and skills are vastly more important than level, as once you hit level 50 exp gain drops to next to nothing for the waves you can clear. This is fine in itself, if you had more ways to get gear other than raiding. As it stands, we just clear raids over and over to get the gear we need to progress. Gold is also an issue. With all monsters giving 1 gold, virtually no exp gain, and gear generally only coming from raids, there's no incentive to farm higher level maps. Just farm whatever you can one-hit to rake in gold faster, and hit raids as soon as they're available.

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(8)

Developer response from pitforest

I agree! Currently thinking about cool ways to make players want to push for the highest farm maps possible!

ventoooze

Mar. 03, 2017

Under rating threshold (show) http://prntscr.com/efm57c

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(2)

Developer response from pitforest

Thanks for the screenshot. That particular error has been reported a couple of times already. Will investigate!

Satyr

Mar. 03, 2017

Under rating threshold (show) maybe make clicking enemy to force all raiders to attack it , that would prevent them from doing stupid things

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(3)

Olug

Mar. 03, 2017

Under rating threshold (show) My cloud saves are no longer available...

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(0)

Developer response from pitforest

In case you tried logging into Kong while the game was already running, try logging in before and refreshing. This error has popped up a few times and in all cases so far people have gotten access back after refreshing a couple of times at most :) edit: I just looked at our database and there are two savegames, one of which was recently saved so I assume you have it back?

Ethismos

Mar. 03, 2017

Under rating threshold (show) Quest: Defeat all bosses in chamber of Sealer has wrong rewards! We can already build temple of the ancients and mercenary guild way before this raid.

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(3)

Developer response from pitforest

True, thanks for the info.

dhexorek

Mar. 03, 2017

Under rating threshold (show) I think there is a bug connected with the Witch Raid. When you go there and your army gets "shrunk" by her powers and regardless if you die or kill her, later the view of the game is zoomed-out? Personally I think this is okay but my cause confusion. I'm running on FF, didn't test any other browser. Ideally it would be good to have the possibility to zoom in/out, even a predefined zoom ability or so.

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(1)

Developer response from pitforest

The view in the base is zoomed out by default, but yes a way to zoom would be a good idea. However you might also observe a bug where raiders sometimes stay shrunken (just visually, their damage isn't reduced) after the Witch's effect is over. That will be fixed.

Ethismos

Mar. 03, 2017

Under rating threshold (show) Suggestion: Sort items by tier, enabling/disabling a whole tier would also be nice.

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(0)

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