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On principle I'm not going to continue. The changes today are fine and all, but actually deleting peoples' progress? You deleted hours of time out of peoples' lives, and frankly if you're able to and willing to do it at this stage of the game, what's to stop you doing it again later? So yeah. Good enough game, bad dev decision.
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Man, when I bought the weapon and armor research I thought I was going from 10 to 20%, if I had known that I was going from 10 to 11, I would have spent differently.
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Can someone tell me how to split items? I would really need it to enchant only one of the many skill books from the same stack with only one of the enchants from the stack of same enchants. thanks!
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@jumpy6jumpy you have to collect 3 of the essence of rage and get the Burned out soul (rare drop of chamber of the sealer) than u can use the burned out soul while in the chamber of the sealer and u will get burning soul
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hello?i got an equipment called "essence of rage''.it does not say it could do anything.as the following-''Essence of Rage
Eqiupment"
what does this actually means?
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so here is an idea, weekly rewards, play the game once a day or something and get small rewards leading up to the end of the week for some Artifacts or something
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I haven't been playing for that long, and I'm already running out of space... my base is using minimum recourses, and I'm still not doing good in the way of base space right now... lack of using one building doesn't help either. I also thought it could be cool if once you got 1000 kills in a zone, you could expand to a space that looks like that zone. Just sayin'
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Honestly, at a latter stage of the game once all buildings are in place, GOLD BECOMES POINTLESS resource. 1.5 mil in a sack nowhere to be used :/
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Is it me or the Burning Cave instance is kinda like Molten Core from WoW? Even the bosses and their composition match! First is Lucifron with the 2 adds, second is Magmadar, third is Gehennas maybe and fourth is Golemagg with the 2 dogs! Kudos for the devs!
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ah btw forgot about my last bug report i just missunderstood the saving window (i tought that u have to swith the the checkbox on the bottom of the window but thats only a explanation and u have to switch the checkbox on your save to turn onlinesaving off)
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you know what would be g8 a giant raid map with nothing but food based bosses like the bacon horse the evil and banana eel and random stuff like tht
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The cold focus and arcane frenzy temporary buffs don't stay up. The icon just flashes for an instant and disappears. Is it a bug?
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I think The Last Bosses of a Raid Should reward u with a 1 higher raid tier item as they do now because atm after clearing for example frozen coast rewards u with a tier 3 item and u unlock tier 4 item global drop so macking it nearly useless to farm frozen coast as its items are to weak to finish the next raid u just have to sit in the farming map and hope for really rare tier 4 items just asuming that farming raids should be more usefull than faming maps for the items
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@Pitforest et al: Thank you for putting this game together and being so involved with your community. It says a lot when a dev team publishes an update EVERY DAY and listens to with their players. Keep it up and you'll have a huge fanbase in no time ^__^
I thinking this game had a lot of potential when the first version came out and am excited to see it's back!
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I'm guessing I haven't progressed enough, but could anyone give me an idea of when the metals and obsidian start getting used? I have over 1k metals and yet only like 30 magic dust, because the blacksmith can't use metals afaik. I am currently just barely able to beat the frozen coast if I get above lvl 50.
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Upgrading Buildings... i find it baffling that our one Base needs 10 Smith and 10 Armorys... so many Churches... It would make much more Sense to have one and then upgrad it... to make it bigger and better... like this we could also upgrade the little tents to Hauses and latter Villas... and i would really like more deko object for the base...
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I get a strange bug where the dialog box "Monsters on higher level farm maps give more XP .... " won't go away and there is no X button on it. Any help? I ve tried saving and reloading
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It is really frustrating when you want to dispose enemies which have big damage output first, but your raiders keep attacking its minions first, which results in pointless deaths.
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Would be very convenient if we can choose which enemy should our raiders attack first. This might sound simple, but it is very crucial at some point, especially when doing raids.
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Enjoying where this is going, I would love to see buildings that give a buff to one thing, but a nerf to something else... That way you can build around your style. Like a building giving more speed but less critical chance. Or one giving more HP in percentage, but penalizes armor or the other way around, giving players options to really push in a certain direction with their units!
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is there anything you can do with the various metals? I have 1400 and i don't see a single thing they can be used for
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@gianjefferson5 If I am not mistaken you can Export the save file and Import it later. I don't think you will get offline progress doing this (Not sure how it tracks the clock) but if you are worried about losing your save you can always email the export to yourself for later use.
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This game has a severe memory leak. After an hour of playtime, it's stuttering all over the place, struggling to keep stable framerate.
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Thought you should know, there is someone coming back every few hours who is downvoting every single 'most recent' comment. Odds are this will be downvoted as well, but still its something you should be aware of.
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Hmm, I think there needs to be more clarity for the UI. It's often confusing for me (I recently started to play the game, especially when changing activities or maps. Why not add the build button to a corner when you're on the base map? Besides that, you could unite the Inventory and Equipment to the same window or button. Might want to block the Loot Button or move it to the bottom to avoid accidental, often useless misclicks earlier in the game.