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I got the little guy that picks up items fro you, but if you switch farm maps without bringing your raiders home he sits on the old map while your raiders go to new map
That's not good news. We actually did extensive testing with savegames that players sent us before the release of the update, and no bugs occured there. Could you PM me some info on what browser, operating system, etc. you're using?
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U really need to balance the xp gain vs lvl cost vs benefit of levelin. Also theres an urgent need por money buffers, have no way of spending cash.
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archers still fire their arrows and do dmg after they die.... but not really that game breaking as no boss works like an archer .....
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When you look at your base during a raid, and the boss is defeated while looking at the base, you seem to lose the option to look back at the raid map to pick up loot.
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hmm, i payed 50k gold to the merchant and he was talking about puting me in an arena with all kind of exotic monsters.. nothing happend
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Guy in a green cape at my base, which I assume is part of the new update, but I can't click on him or interact in any way (the merchant is also there if that helps).
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oh btw, add something so i can see the % chance of all my skillbooks on my characters because i have 5 skillbooks of the same type and i dont know if its 50% chance or something lower
I nerfed basically all item cooldowns because in earlier versions it was too easy to just idle farm for a night and then constantly spam the items during a boss fight. In a lot of cases, it trivialized the progression you made with your raiders and made it all about farming enough items for a boss fight. Consumables are still very important, and there will be additional mechanics added in the future for other things that you can do to prepare yourself for a raid (for example: farm buffs from certain enemy types), but I want to strike a good balance between the various aspects. Of course, this is also a balancing issue so I might change values again in the future.
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Anyone know how to interact with the new visitors? I tried to click on them like the merchant but I get no pop ups to talk to them.
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Enjoying the game thus far; but giving the game significantly longer idling requirements to advance is not a substitute for adding in new content~
Still have high hopes for this game!
The exp curve is now longer to counterbalance the fact that you can create more powerful builds with the new skillbooks & equipment. Actually the exp curve has always been in the game, but it was disabled by a bug (if you still somehow have access to old code you could just check it - the code is the same, I just switched around two if statements). I left it disabled in the original build since I realized that the builds you could make with the old number of items weren't strong enough to support such a slow leveling curve. But I think this is now different. Keep in mind though that the XP curve in particular will receive tons of adjustments over the development of the game, both as I notice that it just isn't as good as it could be, and as I add new items and other progression mechanics into the game (like being able to equip more than one item by buying additional equipment slots, or farming buffs from special enemies to prepare yourself for raids).
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ty for the update, the next boss difficulty is ok but the price to lvl the heroes jumped like 5 times it will take some time to pass the 4th set of bosses
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Just saw the new green guy in the base, he doesn't seem to do anything, or at least not when the shopkeeper was there (the only time I saw him).
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Leveling up is more expensive but you get waaaay more exp from mobs. So overall I think it is around the same or even easier to level up. What is wrong though is raid difficulty level. I've got the whole team on 130 lvl and still barely doing 3rd raid. Fourth can be done with a full 200 level team. That is way to hard. Better make more raids but with lower difficulty. Still nice update
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one thing ive been wondering about is that in the coding is it set up that the skills stack or does it check 1 then the next .... so 10 10% checks 10 times or is just 100% trigger before it felt like it would check 10 times not sure sense the update
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A new merchant or something with a green cape appeared. He doesn't do anything though. When I click on him, nothing happens.