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Hi again, another idea (which means I REALLY like the game, I so rarely (as in, this is the first time (yes I just made a paren inside a paren)) take the time to comment), maybe you could make a buy all option at the shop? Or even just automatically move to the next item, so I when I leave this running for 18 hours and the items are literally beyond the shops page (and also unclickable but still formatted, and the images run over the words and even off the shopkeeps pop up window) it wouldn't take me 10 minutes just to buy everything (in hopes that we get more guys or more skill sections or maybe a combine skill option to make a stronger version)
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loving the game so far. i hope more items will be coming soon, that would just be awesome. I am also experiencing no sound or music while playing and I am on a Mac, don't know if that could be the issue. Also it would be cool if you could purchase stronger clicking power with the money as well.
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I'm glad people like the game but it was obviously released way to soon, by the time new content is created it will most likely be forgotten by most people.
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@Emit Priests attack and heal
@Richard Items are earned by doing raids, such as the first skeleton raid and so on, not by farming.
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also, books seem to stack, this means if enough hitstreaks are applied, they will endlessly proc it, however it still ends if the person doing hitstreaks target a monster that was killed by another raider, so not truly endless.
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people keep mentioning items. i have had the game idling for over 12 hours, with thousands and thousands of EXP and Gold, and have not seen a single item apart from buying at shop. (multiple locations farmed) is someone could shed light on this i would be very grateful
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I noticed sometimes the healer forgets to heal someone, when they clearly in low HP, I not sure what breaks the AI but thankfully doesn't happen to often, it fixes if said raider that low HP dies then comes back into battle
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Be able to equip and move around spellbooks and weapons? Also I had no idea how to use one at first. I accidentally used swiftness on an archer..
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I haven't played this game in a few days but when I checked in to see any new features, I found that my inventory is now only has one of each item. And when I try to pick up a second copy of an item, it just disappears.
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Just so you all know it doesn't say so in the Instructions but you CAN click to kill, just like other idle games just keep clicking on the monster you want to kill and watch the hp go down. if you don't believe me just find a monter you units are not killing and click it to death.
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@InStinkt a workaround would be to give warriors Speed books so that they reach their targets/act like the meatbags they're supposed to before clerics and archers reach that target.
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Played for a couple hours and had a good time. Then when I came back to it later my game had been erased. What's up with that?
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"A* || ^A*" as said by Shakespeare. AI is little bit stupid, game dynamic is A LITTLE BIT too fast (and/or boring) for idle game, yet too slow for rpg/crpg/whatever. Game concept is good overall (4/5). Wish you good luck with release version. // Hooray for 8oo8s in my highscore - unfortunately kong devs will never be able to completely isolate client-side running script from various interventions.
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When the game starts all I get is an empty castle with no buttons to farm or do anything. The screen then abruptly goes black and still no options. I can hear the music though.
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@silentspiroth they do stack. There would be too many extra skillslots if they didn't stack. Though they don't stack additively. Two 20% skills will give you 36% or something like that.
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I enjoy the game...... But new content is taking way too long. I feel like I'm already going to be too strong for the new content when it gets here, and waiting for more again :\
The game has been out for a week and has already received 5 updates. Give me some time please :D In return the update on sunday is going to be worth the wait, I think. By the way, the game is going to receive some major rebalancing (I'm mostly going to make things much harder, now that there will be more content in between to fill the gaps between raiding), so I suggest starting a new save anyways if you want to get the best possible experience. However your old savegame will still work, I will leave that choice to the players :)
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suggest for new skill book - 5% chance to avoid damage
i picked 5% cause even if people put all 10 slots with it its only 50% and no damage/speed boost for that character
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Ah it would be great to point you heros to specific location on map or at least that they "stick" to they party and not go alone to fight with 3 or more mobs. Also targeting mob with less HP could be great (they tend to start with fist in they sight).
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very minor complaint. i get that it could be tricky to program the AI right but i really hope you can change it so my troops adapt to a newly spawned enemy as being the closest instead of attacking the closest enemy as soon as the previous one was defeated. little annoying that my men will walk halfway across the area to attack an enemy when one spawned just after they started walking and attacks them freely. but i am just starting. as soon as i start actually idling more than i'm watching my men this will bother me a lot less.
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do skill books stack in any way? like multiple heal books would have chance to activate individ. or would the 20% stack to 40% for two books