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Goblin garden is better than the sewers. THe sewers give 2 exp/ enemy, the gardens 3. It's impossible to see this with the new number-viewing, so its a bit missleading
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I would love to see some icon on your list of raiders that says when they're in the base, or out.
Also, some kind of formation tab, or option, would be great. Stupid healers keep running off by themselves and dying. :P
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Hi! Awesome idea! I like combination of idle gaming and raiding with skill-oriented combat. Please dont leave the game unfinished.
Suggestions:
1) More skills. And preferably not just "20% chance for second attack", but some real skills like taunt, buffs, debuffs, totems, traps, maybe some passive books like "+50% debuff power" so that player could create some effective combinations and one class characters could be really different.
2) Better AI. Archers should run away from danger to warriors, and warriors should get monsters off other classes.
3) Micro-parties: on large maps characters should travel in small groups.
4) Full equip with helmet and everything.
5) Some form of auto loot. Maybe a skill like "once in 5 min picks up random item".
6) Under every char portrait there should be icons of his skills and cooldowns.
7) Enemies with skills (like summoning or mind control) and mini-bosses on regular maps.
8) Crafting with materials looted from regular mosters.
9) Android version
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I didn't know I could click them. over all 4.5/5, this game has potential and I like the renaming part. it does lack upgrades like one could be the tank and one could damage. more
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Really love this. Love idle games and this one feels like it has something the others are missing. Looking forward to more content. Great work
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Hey guys Been playing this game for a while and read some of the comments and such... i Thought i would give some tips to help you out.1.Once you reach Pablam Pit go back one stage to the sewers.(couple more enemies for faster exp)2.If your having trouble with your squishys running into the enemies don't give them boots.(stack boots on your warriors to make shure they get there first.) I would just like to add i'm having a lot of fun with the game and can't wait for 0.2!!!!!!!!!! Still can't kill this dam second raid boss (trying not to spoil anything) but im almost there just need a few more books. Also do skill books stack? I'm not shure if i'm going insane or if my dudes run faster with 2 shoes.
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There should be upgrades for the item quality and no of items that the shopkeeper brings each time,cause all healstreaks and hitstreaks are getting kinda lame..
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there seems to be some problems with the healers
the healers always fixates one a certain target and heals it until it is full and they do not heal targets which needs the heal more and that is an annoying problem by the bosses which use aoe spells
the healers should always heal the target with the lowest health
I do not know which programming language you use but this code snipet could help you with programming it:
void heal( int healerID) {
int lowestID=0;
int lowestHP=raider[0].maxHP;
for (int i=0;i< lowestHP){
lowestID=raider[i].id;
lowestHP=raider[i].hp;
i=i+1;
}
else{
i=i+1;
}
}
}
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Raid Leader: Ok Guys we got this, as long we focus one enemy at a time and receive constant healing we should be fine...
*Raid Begins* - Party splits up.
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Advanced Classes would be very nice. But i think it would be even more fun if you could choose between two.
For example: Archer could advance into ranger (ranged) or trapper (close range + traps), cleric could go into bishop (heal) or battlemage (damage), knight could go into berserker (pure damage) or paladin (hp + slightly heal).
you might can also consider passiv skills
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a suggestion: what if there is a small change the normal critters could drop some quiptment(ofc weaker then those of the bosses) say like +damage or +20 hp
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more information on items would be helpfull, like if effect can stack with multiple items equiped on one raider or not, or for wich class it is made.
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more dungeons, more farm maps... i know its idle, but we like to not idle ...sometimes, get boring now everyone lvl 300..
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i think you remove the collision of heroes, or add it to monsters as well, it does nothing but create stupid situations where 2 heroes just grind each other and die, the path finder doesn't see heroes as obstacles but they are.
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Please, for the love of god, add formations of some sort. Having healers run out ahead of everyone every time I send a group out is annoying as hell...
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This game is enjoyable and addictive! I love the idea this game presents and glad someone is putting in their time to make it. Thank you! I will play this for days to come!
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i really like the game concept. some features which would be great:
- add quests... maybe add drops in differents farming areas or drops from bosses. also kill 2000 rats or something would be great. you can add there xp or usefull skills.
- change the roles a bit. fighters and archers are do some damage and attack in the same time as far as i see. spare magics in damage/buff/heal
- i dont see a regularity on the trader in the game. i have 5k money but cant buy anything.. thats poor.
- add a smith / spellcrafter to the game to upgrade weapons / skills
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Is the farm map "Pabulum Pit" the last map?? I have only the raid map skeleton, goblin magician....where is the dragon or the castle? I don´t know what should i do to get the others maps. Can anybody help me?
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Great Game all my raiders are level 100 with much stuff I beated the skeleton, the goblin magican, the dragon and the castle. Awesome game! But i wish that there would be more content for higher levels and that you can upgrade your home because I got that much money I dont know what to do with it. Also I would wish rare drops of items and more legendary stuff like in other games. But I need to tell you I love your game and I want play more of it :3
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I'm nearing level 200 on all of my raiders. I also need new items to buy. I've bought everything dozens of times. I also need new raids. :) Come on updates!
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Had potential, but after days on max farming zone and easily beating the last raid you know that an update with "fix for ie" wont keep the players at bay..