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On level 25, you're able to push one of the buttons through a wall if you time your turns right, allowing you to skip the teleport sequence (yellow button, IIRC). It's a handy shortcut, but maybe an issue you should consider in design. =]
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Interesting gimmick. The gameplay is pretty much the same throughout the series, yet it is quite comfortable. There should be an automatic Medium badge when these arrive on Kongregate.
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I'm under the belief that each snail bob series features a new snail bob, with the previous game's snail bob being the story's grandpa snail.
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by the way, on level 22, you have a recursive loop in your code that causes the game to go from ~80% cpu to ~220% cpu... you might want to fix that.
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whoohooo, thanks for making another part of this series. I guess making a "Snail Bob: Horror Story" would be a great one too
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Though they're making a lot of games out of this series, I don't really mind. Its always a new game that isn't too hard, and is sort of a low stakes game for when you're bored. ;)