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There aren't any unseen forces, after jumping the goo around you moves forward and back. If you want an example, take a 2L full milk carton (preferably unopened, don't want to spill) and push it forward on a surface without tipping it over. A few seconds after the initial move forward, the milk sloshes back and moves the carton another few inches. The physics in the game are actually impeccable.
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These 'unseen forces' are simply momentum, when you jump to a place when you have a lot of ooze your momentum will fling the ooze around
Nice game though 5/5 :D
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An interesting character and an equally interesting gameplay mechanic, though what lets it down is the somewhat 'floaty' controls.
There are moments where the gameplay degenerates from a frantic balancing game on a platform to a not-so-engaging control wrestling session.
What kept me playing is the game's atmosphere and characterisation, both of which were quite well achieved though the dialogue could use a bit of a polish, it almost seemed like swear words were just thrown in there for the sake of being there rather than to the benefit of the flow of conversation.
Overall i think you have made a nice little package that definitely shows off some potential on your part, it's a sign of good things to come.
However perhaps my most critical gripe is the ending, it was very anti-climactic and almost cheapened the entire experience.
Long story short, fantastic effort, i look forward to seeing what you make in future after learning from this project.