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I don't know if anyone else is familier with the game "liquid war", but this game although not bad seems to be a modifyed form of that with poorer controles and more difficult maps. Google liquid war to see the game I am refering to.
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rofl i made lvl 22 in 3:41 minutes, keep units around the circle for bonus attack and speed and then just atack the opponent in the lower right corner, then move the remaining units up to right upper corner and pick few units that guarded the entrance of the right upper enmy and kill him from two sides ( using flank tactic which u learn in tutorial btw ). All lvls easy, all 35 done in less then 45 minutes... Great game 5/5
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Controls are just so frustrating. They work ok for the basic levels, but fail completely in levels with advanced features like portals/launchers/bombs... My base has a tendency to try and evade bombs by moving onto a conveyor belt, which sends it back into the target of the bombs. And if I try to tell it to go the other way, it refuses because it won't go towards the center of the bomb target area. Just getting my units to do anything I want and not suicide on terrain features is agonizing.
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needs 1.achievments in game 2.multiplayer 3.ranking list 4.select all button 5.wall button(makes all pixels to a wall for protecting the base) 6.auto lock off 7.level editor(for single and multiplayer) 8.more music and music select(like at territory war online) 9.adventure mode with 10 maps and map editor's maps 10.many small and big bases(for adventure mode) 11.hmm... something more XD... OOH it needs a 3D version! LOL XD!!
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The controls are very annoying, the ability to select multiple units at once would be a great addition and one I'd like to see implanted.A great simple RTS game, but some levels seem to be based purely on luck ("Dodgeball", for example). However many of the levels were really creative and I had a lot of fun playing this game. 4/5.
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This was very easy, I got all the badges in maybe an hour. But still I really liked and enjoyed this game. The motion mover can be extremely annoying at times. Also like Lancer said I hate the teleporters that teleporrt me to a huge mass and get me killed. Death, Pixel Pwnage Badge was easy. :)
It's hard to do something when my troops run after someone else or when I'm trying to attack the base and am attacked by others and stalled. I have to motion path again.
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Awesome, I left the 8 way fight to run when I went to work. Never touched anything. I come home 12 hours later and I won.
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in games like this, i see the little units as like my fingers and toes. when my fingers and toes start moving on their own into harms way, it kinda makes me mad. otherwise, decent game
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Ridiculously luck-based (I was stuck on the Dash Crash level many times, then beat it without any actual thinking in seconds) but fun! 5/5!
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They definatly need a taker or something like that so when you attack them you get there base and then you can create twice as much and so on
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Good game, but i can't see what I'm doing when scrolling maps, also, flanking is hard to do because of the auto target follow thing
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haha Awesome awesome game, perhaps a minimap so you can see whats attacking while your viewing else where (perhaps click to quickly move to an area), and select all would be brilliant... Perhaps allowing you to make a unit run past and flank would be a nice idea too. Thanks, awesome game 4.5/5!
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29 is pretty much all luck. took me 10 tries, 30 move over to the left upper quadrant as quickly as possible and just build defenses, you should survive, 34 move quickly, don't let enemies build up their armies
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Neat game. Weird that I couldn't beat level 12 for the life of me so I skipped to 24 and beat it easily. Still liked it a lot.
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i agree with all comments here good game needs multiplayer and read quakezero27s review it is great totally lisen to him
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The worst flaw in this game are the scrolling stages! They're hideous! Hardly can follow up with anything the way it's done. Should always be a zoomed out view or at least give the option.
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If this game is all about flanking your enemies, then why isn't the flanking recognition more well defined? There are plenty of times when I have an enemy surrounded, but they are flanking me and plenty of other instances when I'm engaged in a head-to-head and am being flanked. It seems like flanking depends more on who has the larger army than on the position of the pixels. 3/5 for being fun but seriously flawed. Also, this game is really hard to control for such a fast-paced setting. Either make the controls more accurate and the scrolling faster, or slow the whole thing down.
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There are no close victories in this game- one team always wins by a landslide. Controls are too fiddly. I don't like it at all.
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Trying to select a group can be incredibly obnoxious. Also annoying is that your guys seem to constantly stop short of their destination, most often if they engage in combat or are trying to pass a obstacle of some kind.
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goes after weekest, porest defended, and most aggresive apponet....bull@#$#. do nothing and they alaways go strate for me, do somthing and they go strate for me
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Sweet game! I really enjoyed it. I agree with others that it would be nice to select a group of pixels, and i also really hate the levels where u have to scroll. And Lol, i beat the first 6 levels and then went straight to the last one and beat that in 3 tries for the med badge. Teehee