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This is virtually unplayable if you're colorblind. It regularly takes me 5 seconds and two really dumb commands before I realize which army I am, and I can't tell if I've won or lost against similar enemies. It's too bad, because the game is definitely really well polished otherwise.
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Okay... To beat level 34, position your pixels directly at the wall separating you and your opponent, then send a small group through the portal. Your pixels near the wall will attack through it.
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Why isn't anyone complaining about level 33!?!??!!? It's nearly impossible... and not in a challenging way... in a crappily designed way!
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Nice game, reminds me of Phage Wars. I found it to be very easy, by the way. The only level that gave me some trouble was Hyperspawn, but even that wasn't too hard.
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I find it interesting how any comment that is critical of the game gets down voted until it is below the rating threshold, but there are a ton of comments that say "5/5 but the controls suck." If the controls suck, which they do, why would that be a 5/5? I do not see anything that is super creative or revolutionary about this game. It is not executed particularly well. As far as I can tell you click on a group of pixels, and they go wherever they want to. I am just not seeing the redeeming qualities that would make this a 5/5. Completely average game 3/5.
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I don't know if you can fix this, but I have been having a problem where my units or base won't go where I instruct them to go. In fact, I've had some incidents where they went the opposite direction or simply didn't move. Please fix this if you can. :(
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I first liked the idea but when I played the game I begun to hate it.
My pixels aren`t moving where i wanted them.When they started to fight they stopped moving and fight thill death so I lost nearly every challenge at the first time. 3/5 when updated maybe 5/5
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With the auto-lock, the enemies have it too. I can sacrifice a few squads to lure their pixels out and then launch a massive attack on their base. Tip: in the challenge level 1942 keep clicking on your pixels and try to get past his pixels to quickly kill the enemy base, otherwise you're screwed.
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I said earlier that my tactics have nothing to do with success... On the last level I literally did nothing until all but two of the normal baddies were dead. They killed the boss and two of the enemies by themselves... Now that's what I am talking about.
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I hate when i order my army to flank and they stop two feet forward because an enemy sent a small wave. They should be able to move past enemies if i don't want them to stop and fight.
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would like to be able to see the whole map on the screen not just part of it as it makes it very easy to be taken by surprise by a huge wave if u forget to watch the one base in the way corner every1 forgot about and would also like different types of bases and upgrades 5/5
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i am having trouble with even getting the game to start if you have any tips for me please leave a shout on my profile.
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amazing game. Challenging, but definitely not impossible. Hard badge should have been to complete every single level, rather than just 12 campaign levels, though.
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What is with the enemies who have a large group after them and then run directly towards the player? Even you run away... Some levels too easy, other too hard.
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9785864386467/5 Best Game ever i wish that when u have strong pixels they will stay strong controls u need to be able to select more than one group of pixels but great game great game
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I like this game because it challenging unlike most games. But its challenging because of Auto Lock and all that crap. Which is why they want it deleted
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Simple control changes that make everything better: hotkey for your base, hotkey for your entire army, hotkey to toggle automove on and off.
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What a grand game of war! Controls were annoying sometimes and the above mentioned features would make it more awesome. With simple elements a game that does not seem repetitive and is enjoyable, is a win.
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I love the idea! But I have to agree with most people that the controls are horrible... I can't wait for the sequel!!!
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I just really dislike the whole click control, sometimes i try to run from an attack but instead of moving my base i end up moving a near by pixel, you should be able to move the base with arrow keys
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Brutally impossible. Can´t get past the fifth level and lost interest. Not my kind of game and the controls seem *really* off with no ability for any kind of presicion. Doesn´t mean it´s a bad game if it´s not my idea for fun, maybe someone else will love this and good for them.
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The boss is bull and this game needs many inprovements like leveling up and choosing what kinda of things happen after a game like you get X ammount of points to spend so your units regenerate faster or they do more damage etc.
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also the fact that makes this game awesome is the simply deadly gameplay!!! Honour to the battles victorious or not!!!
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really awesome game!! only if you know about tactics and strategy you can survive!!!But needs a couple of improvements such as the ability to select all and veterancy status so your hard core pixels just keep swarms of enemys!!!
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Great game. it neads ALOT of work though. PLayers should definetly be able to see the entire map at once and there need to be more controls. And with more controls comes more hotkeys and a much more complex game.A lot of people like that. Also like in every "strategy game" like this there is always a 'select all' option. It also seems like the AI's get bonuses to reproduc. because they attack each other countless times yes the player can only attack a few? i understand about your 'flanking' tactics but your units get sucked into another battle when trying to move
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yeah Congratulations! You just won the Pixel Pwnage Badge and 30 points!
12 campaign levels completed
6 challenge levels completed
6 fair play levels completed