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The easy and medium badges are awared when you actually reach the score now - you don't need to wait until the game over screen.
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Pretty cool update of older ideas. Mouse control for left to right would be cool too but I guess that would make it slightly easier, I just feel confined with the arrow keys. A few continues would be cool. Oh well, good game.
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Officer Bounce
Dude! You just completed the Officer Bounce achievement in Mr. Bounce and won the Officer Bounce badge and 5 points!
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OK, first things first: this game was pretty easy and looked neat. BUT. Completing the whole thing in one go? That doesn't sound very interesting. And the music gets really annoying, good thing there is a mute button. If I get really bored some day, I will get that last badge. I lost lvl 5-4 because of lag. not. fun.
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This game has alot of potential, however it seems like there should be music, when there isn't any (hence the blue bars in the top right corner). Also, like I'm sure 1,000 other people have already said, this game needs a save feature, or level selection feature BADLY.
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A save feature would be nice. It's one of those games that you don't want to or feel like completing in one sitting. I won't be going for the final badge.
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I think the high scores for game complete are a bit weird... Among my friends, I'm 2nd place, but for all-time all-kong, I'm 1st....
Still, great game 4/5
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[...continued] More importantly though, I feel that the level design doesn't hold up to the game design. Many of the levels are trivial or silly and only begin to show off new features. The various new components (disappearing blocks, sliding blocks, current, etc.) are never combined. It feels like the game is just getting started when it ends (I beat the whole game my first try). A nice start, but I'd like to see a more developed level set in a later release. Still, a solid 4/5. Great music and clean visuals, along with fine physics. Thanks!