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Comments for Royal Warfare

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a3030150

Jul. 11, 2014

Under rating threshold (show) one more thing for the unit selection, grouping is VERY useful - thanks for adding it - but...screen is small, units are small, please let us group units while the game is paused

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(2)

TheIbis

Jul. 11, 2014

Under rating threshold (show) Relly good game. With story and everything. But... why is the display size not scalable. The game window is so small on a HD Monitor...

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(2)

Developer response from platon_skedow

Well, it is already implemented in the game, but I disabled this feature for some reasons. There's lots of other work to do for now, but I'll try to reenable it in two weeks.

FireFlashCalvary

Jul. 11, 2014

Under rating threshold (show) loading...(((

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(0)

Davall

Jul. 11, 2014

Under rating threshold (show) This wont load for me on Kong, but will on other sites. Any thoughts?

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(1)

Krafen

Jul. 10, 2014

Under rating threshold (show) With better controls, this could have been a decent game.

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(-1)

Fridgendx

Jul. 10, 2014

Under rating threshold (show) I've only played this game on my labtop and I'm not sure if this is an issue with just my labtop or the game but whenever I play it, the screen is always zoomed in and I don't have the option to zoom out. To fix this, zoom in once, then you can zoom out twice so the game fits the screen.

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(0)

Boyeteers

Jul. 10, 2014

Under rating threshold (show) This is a very good game.

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(-1)

Irgso

Jul. 10, 2014

Under rating threshold (show) Wow. Your recent updates are exactly what was demanded. Great work in the first place, even better work by listening to the community! Keep up the good work!

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(31)

Kodeman67

Jul. 10, 2014

Under rating threshold (show) it wont load for me

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(3)

VMustArt

Jul. 10, 2014

Under rating threshold (show) Exactly what I have been looking for! <3 ! Only thing so far which makes me sad is that I dont have enough time to resurrect all my men... :P

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(-2)

Andvareel

Jul. 10, 2014

Under rating threshold (show)

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(-4)

DaltonRick

Jul. 10, 2014

Under rating threshold (show) on the message draft left, if we do a different difficlty, could we unlock colors for the troops, or earn points for a hero. or a pet even. or not on the pet.

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(0)

Developer response from platon_skedow

I'm thinking about it, thanks.

spazzo1

Jul. 10, 2014

Under rating threshold (show) my game won't load for some reason, I have been waiting for ages but it just won't load.

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(1)

Charl3s23

Jul. 10, 2014

Under rating threshold (show) its a great game but the loading....

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(1)

xandramas

Jul. 10, 2014

Under rating threshold (show) its cool for a couple of stages but gets pretty boring fast. 3/5

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(0)

daisykinsss

Jul. 10, 2014

Under rating threshold (show) Don't know if it is just me but after the game loads and it says who the developer is the screen fades to black as if the game will appear after but then it just stays black. I unfortunately haven't been able to play the game at all. Reloading doesn't help either. It just repeats everything and fades to black again.

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(0)

straws5

Jul. 10, 2014

Under rating threshold (show) Great Game!! But it would be nice to see a button that can select a certain type of allied unit (archers, rouges, wizards, cleric and warriors) as a group and please make the clerics heal the lowest hp allied unit.

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(0)

Developer response from platon_skedow

Groups selection already implemented, check the controls section :) And yes, clerics will be changed soon.

shadowlyday

Jul. 10, 2014

Under rating threshold (show) Not sure why but my game seems to cut off on the right side and bottom, sadness :(

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(0)

tboyjohn

Jul. 10, 2014

Under rating threshold (show)

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(-4)

tboyjohn

Jul. 10, 2014

Under rating threshold (show) Game will not load fail dude

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(-1)

Utility

Jul. 10, 2014

Under rating threshold (show) For some reason my progress reset

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(1)

TheNonoSexual

Jul. 10, 2014

Under rating threshold (show) Look, I was having fun until the palace level. You're adding too many damn waves. My soldiers can't survive long enough. There's a difference between challenging and annoying, and after we've survived a pretty damn challenging tenth wave, we shouldn't be subject to an overwhelming eleventh.

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(2)

StJason

Jul. 10, 2014

Under rating threshold (show) I can't do anything? It appears like the opening credits fall off the edge of the screen.

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(1)

antifyre95

Jul. 10, 2014

Under rating threshold (show) I want to take a moment to recognize a great game maker. Not only have you made a very fun and interactive game, but you have responded to the comments and have fixed the little bugs in the games. Continue what you are doing and you will have a large support system from your fans.

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(3)

Developer response from platon_skedow

Thanks :)

Santasucks14

Jul. 10, 2014

Under rating threshold (show) I do not know if this was intentional or not but, on the third level when viewing the hint about the Shaman it says he heals his foes. I'm sure he does. I mean, who wouldn't want the other team winning?

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(0)

Developer response from platon_skedow

Yep, forgot to fix it.

PatKDay

Jul. 10, 2014

Under rating threshold (show) I wanted to like this game, but I just don't feel like my actions make any difference to the outcome. Basically, the game comes down to how you allocate upgrades for the upcoming battle because you have almost no control. Targeting enemies is a hassle and typically doesn't work anyway because it seems like my troops never go where I want them to. It definitely lacks the precision I want in a RTS-lite game.

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(0)

BRACELETMAKER124

Jul. 10, 2014

Under rating threshold (show)

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(-6)

Thatguyyouknow9

Jul. 10, 2014

Under rating threshold (show) I'd like to point out,that in verticle form,its spelled "Verticle from" Not form. Grammar error ^.^

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(0)

ceaser21

Jul. 10, 2014

Under rating threshold (show) A great update, I think, would be the ability to move your troops around into position while the game is paused. Or at least be able to move your troops around while the game is paused before the enemy arrives.

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(-1)

Manwithabook

Jul. 10, 2014

Under rating threshold (show) Cool game, but an undead suicide bomber sure can ruin an otherwise-3-star round in a hurry.

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(-1)

jbhifi

Jul. 10, 2014

Under rating threshold (show) Selecting units is a pain. There should be a way to select units of the same class.

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(-1)

Zuf0601

Jul. 10, 2014

Under rating threshold (show) There were at least two occasions where an enemy appeared right next to the exit and then simply walked out unchallenged, causing me to lose a life. It would be nice if that didn't happen.

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(0)

legrandzoom

Jul. 10, 2014

Under rating threshold (show) About time someone took some lessons from starcraft in unit control in amateur RTS. Not perfect but so far, the best I've played in the flash game genre (better than necronator I say!).

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(0)

Victory4everyone

Jul. 10, 2014

Under rating threshold (show) Aye, the most annoying thing in this game is that warriors will charge toward the enemy at anytime, even though I kept spamming the button "hold the ground". I don't want to control warriors all the time, since rogue and archers are more important to eliminate enemy more effectively than the warriors itself. Please just make a manual-control option or disable the charge ability. Don't let this game become same as stick war 2, which was terrible at the same option "holding the ground".

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(0)

Malinca

Jul. 10, 2014

Under rating threshold (show) I really like the concept, but it is a bit too hard to control the units. I've clicked to tell selected units to attack a certain point, but things move around and I end up sending those units to move to that certain point instead of attacking the bad guy there. I wish there were shortcut buttons to select all soldiers or all wizards without having to assign them into groups myself all the time. It might be easier to assign things to groups if I could ctrl+click to add another selection to my current selection instead of having to tell units to move over into a group so that I can select them all at once. It is also a little hard to tell what units are being selected when there are a lot of units in one small area covering the blue circles. Fix the control and I'll give 5/5.

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(0)

JJ_Smith

Jul. 10, 2014

Under rating threshold (show) great game btw!!

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(0)

JJ_Smith

Jul. 10, 2014

Under rating threshold (show) may want to auto set the line formations so that units are evenly spaced. that way my priests won't get clumped to one end.

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(1)

Thunder787

Jul. 10, 2014

Under rating threshold (show) When I have a group of unit selected and I press A to move, they all go toward new destination WITHOUT attacking.

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(1)

protomagic

Jul. 10, 2014

Under rating threshold (show) I found a bug where on the 5th level. On the skeleton archers, if you engage them too close off of the screen and pull off the unit attacking them, they get stuck halfway on the screen with their sword out. This basically makes you incapable of completing the level.

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(1)

solarcloud7

Jul. 10, 2014

Under rating threshold (show) The dev said, "I'll add a hotkey for each unit class. Hope it will solve this problem." I think that will solve a problem nicely!

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(3)

Bumbaclad

Jul. 10, 2014

Under rating threshold (show)

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(-4)

whythecynic

Jul. 10, 2014

Under rating threshold (show) I like it this way. Completing a game on a hard difficulty is its own reward.

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(0)

taterbug10

Jul. 10, 2014

Under rating threshold (show) as much as i think this game is fun, i feel like we should have some sort of leader in this game like King Alderic.

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(0)

liwingeugene

Jul. 10, 2014

Under rating threshold (show) Great game! As daftpunk999 said, it's a shame the harder difficulties give no rewards. Perhaps a different type of star that can be used to unlock alternative cosmetic skins for units?

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(-1)

Damnion

Jul. 10, 2014

Under rating threshold (show) Great game, it tends to start lagging pretty quickly though. One suggestion. Allowing units to be selected and grouped while paused would be very helpful.

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(1)

magicalcorn65

Jul. 10, 2014

Under rating threshold (show)

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(-11)

hahaownedlolz

Jul. 10, 2014

Under rating threshold (show) Really like the game. The micro-managing and the units are great. But they are very hard to control. We need to be able to select all archers/rogues/mages at once with a certain key. This would help a lot during battles. Being able to make make custom groups and set them to hotkeys would be a nice bonus.

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(2)

Developer response from platon_skedow

Well, I'll bind qwerty keys for this, looks like it is really needed.

Umabomber

Jul. 10, 2014

Under rating threshold (show) How do you look at the achievements? I'd like to see what to try for.

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(-2)

Darkaneian

Jul. 10, 2014

Under rating threshold (show)

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(-8)

RobertS675

Jul. 10, 2014

Under rating threshold (show) Wizards prefer close combat to running away? Where's my touch spells.....

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(0)

Developer response from platon_skedow

:) When I designed the game, all ranged\support units tried to evade melee fights. But then realized that it should be a player's choice when to move them.

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