Under rating threshold (hideshow)
I really wanted to try this game but, it wouldn't load. I tried twice, once last night(ironically four hours after the 1.37 update,) and this morning. Both times I gave it about 45 minutes and nothing. The screen just says loading. I may try again later, mayb
Under rating threshold (hideshow)
Ability to send orders while the game is paused would be great! Would make it much more easy to select such small units in a crowd and would make better use of abilities if i could check cooldowns while paused. Please make it available if possible.
Under rating threshold (hideshow)
Very good game, you did a good job of giving us reasons to use each class of unit, and five units is a really good number (When combined with the two options to upgrade), and you do a good job of implementing it. That said, Personally I think your art style is juuust a little too much like that of kingdom rush, I feel like I'm playing a game developed by that same developer but with a twist.
Under rating threshold (hideshow)
Also on level 3 , When you click start wave the people dont speed ahead, creating a death pool , in the end failing your objective. It would be nice if the npcs moved faster or when to their start point when you click start wave, (Speeding it up, Not having to wait for 35 secounds)
Under rating threshold (hideshow)
surprisingly, it was very fun, however the micromanagement could use some controls.
Also the game needs some editing to help make things make more sense.
A few examples of micromanagement control. Making 1 hotkey to all 'swordsmen' either masters or normal, doesnt matter, 1 makes them all selected, the same as a double click.
And so on.
2: making hotkeys for the vertical line formation, and others, since that's the one I used the most, so it'd be useful.
Little examples of this are nice. Also I was not sure if doing a mission again gave more stars for completing it on a higher difficulty, if not, then okay.
Under rating threshold (hideshow)
Is there a range of attack for the archers ,priests,mages, Because sometimes they wont attack far away creatures. , It would be really helpful to identify the attacking range of the units, ^0^ , Other than that, I really love this game and think its wonderful
Under rating threshold (hideshow)
Despite the Ogre's high damage, a knight can tank him fairly well due to the Ogre's relatively low armor pen, your average upgraded knight still only takes 20 damage per hit from an ogre, less if he's hardened or veteran. That's less than a single cleric or monk's heal gives and ogres take their sweet time lining up punches.
Under rating threshold (hideshow)
My apologies for my last comment. I finally realized that I could upgrade basic characters to elite characters and was finally able to pass level 15. I'm not sure if anyone else didn't realize this, but this ability is in the bottom left hand corner once your normal character has enough experience and you have enough money. Good job on the updates creator and thanks for reading everyone's posts!
Under rating threshold (hideshow)
becomed -> became
On the intro screen where it says "silent and peaceful zombies and skeletons in one moment BECOMED"
Under rating threshold (hideshow)
Great Game! my only suggestion would be to consider a way to select multiple units by clicking them individually. maybe by holding ` and clicking the units you want to select?
Under rating threshold (hideshow)
Excellent game up to level 20 but am unable to continue cause of multiple bugs on that level first attempt wave one never ended. Second attempt all spell animations lightning flash and so on stayed permanently. Last attempt Wave 3 Wouldn't start even after 5 minutes.
Under rating threshold (hideshow)
I like this game but it seems that assigning another number to an already assigned unit male the unit respond to both numbers.
Under rating threshold (hideshow)
It'd be awesome if there was a guide to the range of your unit's abilities (ie how far a priest can heal with both his normal and mass heals)
thinking about it. Adding a star rewards means total remake of the upgrades system. And this means that lots of players will loose their gaming progress.
Under rating threshold (hideshow)
I must say, this is a very well made game and although there have been bugs and control issues the commitment of the developer is refreshing to see. Thank-you for all your hard work!
Under rating threshold (hideshow)
Wish there was targeting prefernce for mages archers
Like attack bombers
attack highest health enemys
Save spells for large groups of enemys
and defence prefernce for melees
like
protect clerics
protect mages
protect archers
Hold ground and let no one through this point
Under rating threshold (hideshow)
Good game, but many things wrong with it. The missions where you are given a squad are almost entirely dependent on your upgrades. A lot of missions only allow you to recruit once near the beginning, leaving you with a lot of useless money. You should be able to control a squad while the game is paused, because the game's difficulty shouldn't depend on how well you can click you squad. Got stuck on a level because vampires were so off screen they couldn't be targeted again so there was an endless fight with one of my knights. 4/5