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Could still use a better "gold per time" stat, something that is a rolling calculation according to current DPS and drop rates. Waiting a minute sitting on each level to check the differences to find the best farming level for your DPS is not super user friendly
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10 and 100 silmuntainous upgrades for heroes...very nice. Would be useful to have the needed Gold in the Upgradedescription too.
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Why the hell did you guys feel the need to increase the game size? It was fine the way it was.. now, like with so many other games, I have to zoom out to be able to see everything. I had rated this at 4/5, but that drops it down to a 2/5 for me.
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The Trollgre at level 150 has 259N HP. Not even level 5000 characters with a smorgasbord of haxxed power can touch it.
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Is there any chance you could add a money denomination option in the next update? Removing some zero's and adding B,T, etc to the money count would be a nice visual addition.
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When I view my achievements window, everything is nice and orderly except that the position of the "Boss Exterminator" and "Zone Explorer" badges seems to have been switched.
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After I reset with Amenhotep , and got a gold bonus of 10%
Monsters seem super harder, and game is slower, is that just me?
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towards level 55 i noticed clicking becomes practically useless only doing like 1/60th of what your Dps does....its more like waiting hero now :l
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Once you get Golden Clicks from King Midas, a great way to get quick money is to work your way up to the boss level as fast as possible and then use both Clickstorm and Golden Clicks on the boss for a ton of fast money. Then you can use that money to upgrade enough to actually beat the boss.
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In patch .05, when you reset you receive something called "hero souls" and the number depends on how many "hero levels" you have when you reset (ie, the total number of all levels of all characters combined). The cost to level those heroes is SIGNIFICANTLY increased past level 200. If you really want to get a boost when the next patch is released to kongregate, I would recommend leveling everyone as far as you can, benefiting from increased reset rewards when the new patch arrives - without having to deal with the increased leveling costs.
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Someone suggested to add 'gold per second in last minute', but since monsters doesn't have any defense points (or do they?), it would be much easier to just add gold/hp stat.
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I play five days continuous and all heros is full upgrade. But, i have not completed the level 100. After, i got the last upgrade of amenhotep and i regret it.
Very bad.
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they've fixed it in v0.06:
Version 0.06 Release Notes
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Fixed the "NaN" gold glitch that caused some games to break.
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Not on kongregate