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This seems like it could benefit from a larger screen presentation. Some of the graphics are just miniscule, especially for the heroes you hire. The text size is also atrocious, which a scaled up screen also seems like it could help.
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Little tip. Once you get 'Golden clicks' skill from lvl 100 Midas use it wisely. Once of cooldown get to strongest boss you can get, use 'Golden clicks' + 'Metal detector' (lvl 100 Broyle) + 'Clickstorm' + click yourself like a maniac. And enjoy the golden rain :)
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Please have the hero ability that resets the world unlock a button in settings and not just auto reset, I'm OCD for one and two there is no confirm it just resets
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First of all, beautiful game. The idle game is great, esp. with the concept of the leveling up hero's abilities for stat increases. This is truly valuable for the player.
A couple suggestions: Can we get a timer on the spells that is visible? Some way of knowing how long I have left of the spell I activated. Also, It would be cool if there was an 'undocumented' ability for each of the heroes when you get them up to a certain (200/250) level. That would add the replay value of the game, imho.
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Omg i was wrong,this game is freakin amazing,it is a little boring at the beginning,but you come to realize how amazing it is
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I absolutely LOVE this game. Very creative style and the fact that you can export it and import it would make me give it a higher score than 5 stars!
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lmao all I can think of is how angry these monsters look. Then I think about how I would feel if some dude and 15 other people came up to me and just started punching the hell out of me for no reason. LMAO!!!! Love the game
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CPU usage on higher levels is crazy. Even with lowest graphics settings.
Clicking the mouse causes the game to freeze temporarily.
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i'm lvl64, am I really only supposed to have 3 unlocks? (Lucky Strikes, Powersurge, Clickstorm)? Am I missing something here?
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We could use some dynamic lvl scaling for our heroes (so lvling Treabeast still can give use some dps in late game), bceause our minions quite soon become usless, also +100% dmg upgrades also should be dynamic ones, not adding amount at moment we buy it, but affecting gain of dps for every next lvl... now it is pointless to buy them unless hero is lvld up max amount we wish.
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I believe there should be more 'Click Damage' heroes. Clicks become kind of over rated late game, just like one every 10 dps would work, but there needs to be more in my humble opinion.
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what is the proability to fight a "Treasure chest"? by now i have killed 9 treasure chests on 4454 total monster. And 5 treasure chests i have fought at very beginning of the game
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It's fun to play when you're bored, if you're bored on that game, you can held the page and do something else and it still will go. Just like Cookie Clickers, but then better.
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What if those "monsters" are actually just chillin' when you commence the killin'? They do not seem to fight back in any way. Who is the real monster here?
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I don't get it, this game is so simple, there are no achievements... yet.. can't.... stop.... clicking. What sorcery is this.