Under rating threshold (hideshow)
Just for the record, the PvP in the game is Player versus an AI Computer. I think we all know how laggy and impractical the game would be if player had to fight each other in live PvP. The Computer has it's own stock of "potion" that does not affect the player's stock. These potions add a small amount of hp and power to the AI when it is at low health (25%-ish). They're limited to 0-3 potions per round and are implemented to make up for the simplicity of the AI computer. Have fun~!
Under rating threshold (hideshow)
this is a really great game but i think the limited pouch size might reduce its long term appeal for me. its already a bit annoying but i'll see how i feel after i get the badges.
just a tip for developers most people that play these time intensive games love to collect stuff so not a great feature to make us pay for. pay features should stick to equipment, customisation and xp/money bonuses.
Under rating threshold (hideshow)
The game failed to load 2 pvp battles and as a result, I received two losses from fights that were not even initiated.
Under rating threshold (hideshow)
Part of the reason I wanted to play this game is because it was referred to as "multiplayer", but a separate and limited PvP option hardly feels like what I thought I was getting; nor does a computer-controlled clone of my friend's characters. That being said, the game is a great breath of fresh air from the very many Facebook games on the site, though not by much. It's an alright game and I enjoy playing it.
Under rating threshold (hideshow)
A bug I found: I can't go fullscreen without the game freezing. I can hit esc to fix it, but I would really prefer to play fullscreen. Please + if you have the same problem.
Under rating threshold (hideshow)
Hmm, the devs really need to change the game description. It SHOULD read: The best Action RPG in the clouds (if you have deep enough pockets, that is). And on whose opinion are they basing their claim, Donald Trump? You'd have to be to afford anything worthwhile in this thinly veiled attempt at an easy paycheck for the devs.
Under rating threshold (hideshow)
I've never come across a game with such a ridiculous inventory system. It'd be better if there were more cap increments that cost gold, but currently there's 1 gold and 5 ruby increments. It also doesn't mix well with the contracts system because when it comes to selling stuff you don't know what the hell you need to keep.
Under rating threshold (hideshow)
For the love of god, GET RID OF THE FINISH BUTTON FOR THOSE FOOD PRODUCERS. Accidentally misclicking to finish a chilli pepper because your mouse was off by a pixel and the next chilli pepper happened to be where the finish button pops up is RIDICULOUS. And the game is pure evil to even THINK i would use 3 rubies to get me 45 gold.
Under rating threshold (hideshow)
Its sad how few things there really are for gold and how much they cost for how long it takes to get gold. This is not a fun game if you don't want to spend money. Tons of choice for rubies though, good grief.
Under rating threshold (hideshow)
I really do like this game. It is fun to play. I'm just a bit annoyed by the fact that the major obstructions to my success are not the monsters, but the controls. It seems the game would be unbalanced in favor of the player if this was not the case and I could spam all my abilities while running around, so I assume this is by design. Just counterintuitive to be weighing the things I could be spending talents on largely by how much time they'll take to aim.
Under rating threshold (hideshow)
It has potential but it's like you hired EA to finish the game. I barely notice a difference in my character when I level up. You get little to nothing in experience and I cleared the first two re-do stones of every level on the first island and it only got me to level 10. I click to harvest "massive pile of gold" and I receive 10 coins. I complete a quest that the level recommendation is 11+ and I get rare equipment for a level 5. Other than looks there is incredibly minor differences in strength of the weapons and for having to run solo because you can't summon your friends for hours at a time you get overpowered very easily. Anything good or that helps you out costs rubies. This is a cheap money grubbing facebook game. Get this off of Kongregate.
Under rating threshold (hideshow)
Hmm can't get the hard badge without joining a guild and can't start a guild without paying money. Almost fooled me into liking the game, but ....
Under rating threshold (hideshow)
that sucked... couldn't equip the sword during the tutorial. Now I'm stuck with a stick. Where'd the freakin' sword go??? nowhere that's where... and I have to try and kill dragons with a twig?!?? It wont even let me restart... so I guess that's the last time I play that game. done and done. rated 1 star. If someone can tell me how to reset I'll give it another try. Til then... DONE!
Under rating threshold (hideshow)
The tutorial forced me to unequip and re equip my shirt, and I was unable to equip my sword as I couldn't get back into the inventory
Under rating threshold (hideshow)
interesting game... but i really really don't like the ruby cost for respecing... which should be changed between pvp and pve ... atleast add a dual spec... honestly you lost a player (me) because of this.