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Games like this are VERY UNFAIR to those of us who can't indulge in the "pay to play" features of an otherwise great game. It's beyond frustrating to find an awesome game that's fun to play only to find that if you want to actually have access to the nice weapons, armor, or power ups you have to shell out real money to do so. You should at least have an alternate price of several times more gold so that everyone can enjoy everything even if they have to grind for hours to afford it. Because those of us that are able to earn cash through work, chores, or gifts probably have many more imortant things to spend it on like food, gas, etc.
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Missing soul shards ... I had 125 before killing off some red mud blobs, they doled out a bunch of them. After the mission ended, still has 125 shards.
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first time I played=FUN SO FUN!_tried arena=UNFAIR!!!! (but still like game)_high level=Its becoming more pay to win :( (but still like it :D)
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I think you guys should make this more multiplayer like. (Playing with your friends and the same time). Also + if you want the dammed energy to be gone
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This game actually caught my eye and i really got dragged into it and i thought it was pretty good :D I was thinking you should make a downloadable version tho :)
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It would be really nice if the skills actually stated their power cost and whatnot in the skilltree, y'know, BEFORE you get them! That being said, at least 1 rank in each activated skill is probably a great idea considering they all have cooldowns. So far I'd say great game, needs more access to gold: you don't even get enough to keep 1 equipment slot bought skipping every other piece let alone keep the slots that nothing drops for 1 rank below current. screwing up the balancing is not the proper way to try to sell cash items, please don't copy nexon.
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ENEMY'S ARE SO UNFAIR THEY USE HEALTH POTIONS!!!! I battled an enemy & it used health potion 2x every round!!!!! that's the main reason why this game is a little bit pay to win!!!
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hmmm: A hooded stranger carrying a fancy but effective sword who kicked the chickens on the way out, now who could this be? Dammit link!
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With pldl on the friend thing. Also attacking of their own accord (or just something besides what we're already attacking). It'd be nice to have a friend to help deal with lots of low-level mobs, rather than just having them attack the same thing you do.
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Oh and it would be nice when doing the PvP, that no items are allowed, I mean really AI Combat in pvp with items means they have an unlimited item usage, and the potions are pretty damn OP as well. Fighting a monk with an hp pot and spamming shurikans while using a skill that does 170 dmg at lvl 18 is not nice.. at all
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This game is very enjoyable to play although i would suggest increasing the amount of gold that you get from coin piles and other sources a fair bit
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my game i guess broke because i finished a gauntlet and i didnt get the reward, and now i cant get the reward and i can see the outline of the orb, and i can go back to the older levels
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you know what would be cool? if you could deliver the items you already have on hand in the contract. So we would not need to wait to have all the items to complete the mission and take up less space in inventory.
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it almost impossible to get very far in this game without heal bomb it heals you a little and damages the opponent not sure how far I could get without it.
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Monks are WAAAY to overpowered. Even with me as sorc constantly stunning them, they heal away all the damage instantly -.- i just suggest that there is a MAX heal amount you could heal.dont decrease its affect cause i need it :P
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Money is a pain to accrue! Trying to gather just 1400 for new armor, so I can take a hit in harder missions, is a massive chore!
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this game is aweosme and all but... IT NEEDS A PARTY MODE. like when me and my friends could all do the same duengeon together. plz respond
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Why can't we buy bat tongues with rubies/gold? Spent 30+ energy just hunting for them in Jellyfields Forever, and I still don't have them.
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I love this game. It reminds me so much of bastion but it seems like theres going to be alot more to it. really looking forward to enjoying this game
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What a novel concept! A developer that listens to players about energy use, and then makes changes to the games based on those concerns! Thanks, devs.
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The UI is way to big and gets in the way all the time. Do i really need to know how much gold rubies and energy i have when im busy kiting and clicking monsters?
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you should make the daily reward and that fortune thing better i pressed them when it was night and you know what will happen i can do it again in night or start it over