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KenKorubashi

Sep. 08, 2012

Under rating threshold (show)

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(-7)

takahmasak

Sep. 08, 2012

Under rating threshold (show) It would be beneficial to have sorting buttons in the shop. The first would sort between main stat fury/disc/sorc and another would remove all items requiring rubies to purchase. I'll add that it would be nice, IMO, to have the newest obtained items at the end of the supplies list as I'm constantly having to look everything over again to see what I have to discard... heck if I ever remember what I found by the end of the level.

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(3)

Dataslayer

Sep. 08, 2012

Under rating threshold (show) It seems kind of funny that the items you can get from mastering a level are probably going to be useless by the time you get them.

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(3)

PiratesvsNinjas

Sep. 08, 2012

Under rating threshold (show) I just faced 3 champion snowballs. Never thought it was possible to hate snow so much.

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(1)

funkydolphin

Sep. 08, 2012

Under rating threshold (show) how can we get back levels that magically disappeared? Was halfway through lvl 22, had new awesome gear, and now am back at beginning of lvl 21 without the gear i bought. :(

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(1)

Zarjio

Sep. 08, 2012

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(-4)

PsylentKnight

Sep. 08, 2012

Under rating threshold (show) @Vertal: Looks like thats about to change, aye? :D I think its very generous of the developers to completely abolish the energy system. (almost)

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(1)

SmoresMyJelly

Sep. 08, 2012

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(-3)

shriekyphantom

Sep. 08, 2012

Under rating threshold (show) It's really a good game. Good to know that by next week, the energy-based gameplay in story mode? will be removed. One thing, could you make a replay stages a bit easier because for me, the reward is not that good for that kind of difficulty. For example, in Jellyfields Forever, the reward is a Lvl 6 weapon which is almost as powerful as the Lvl9 weapon in the shop but the thing is, the last replay stage level recommended is lvl 18.

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(4)

NalArcher

Sep. 08, 2012

Under rating threshold (show) Wasn't the energy system supposed to be fixed by now?

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(1)

earlybird92

Sep. 08, 2012

Under rating threshold (show) according to the description, the missions should be energy free. WHy am i still spending 2 energy per mission?

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(-2)

ubigcremile

Sep. 08, 2012

Under rating threshold (show) ineed them to play plazzzz

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(-1)

johnny711

Sep. 08, 2012

Under rating threshold (show) hey nexoncils, can u add potions that are cheap in the shop? and you should add a character slot...

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(-1)

fordahlulz

Sep. 08, 2012

Under rating threshold (show) Why make a game with things such as crafting have an ENERGY system? It just limits the time you can play, making crafting and grinding a long and tedious process. Good thing energy will be gone in missions e.e

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(3)

Tyfighter152

Sep. 08, 2012

Under rating threshold (show) You should make it so that we can have multiple character slots. I like how playing as my character feels, but I don't want to make another kongregate account to play as a different class.

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(3)

Kaosknife123

Sep. 08, 2012

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(-4)

ubigcremile

Sep. 08, 2012

Under rating threshold (show) i still need those kreds plz!!!!

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(-2)

gypo

Sep. 08, 2012

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(-5)

Mirgil

Sep. 08, 2012

Under rating threshold (show) Not very interesting, playing it for a couple minutes doesn't provide an interesting storyline or anything different. There are no abilities that I look at and think: "Oh wow!". The art style is childish and not very tasteful. I try making a male character yet he still looks girlish. Lack of an archer/rogue class could be a turnoff for many people and the fact that there is only one ranged class and 2 melee classes is kind of weird. It would be nice to see an actual tree, where I could choose warrior and go for a more tanky build where I focus on health and defense and a damage build where I focus on dishing out damage and not taking a whole lot of defense.

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(-1)

ristrox

Sep. 08, 2012

Under rating threshold (show) You know what would be good? If that the level that your supposed to be doing wasnt going up by 2 lvls difficulty to every one that you do.

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(1)

Hippogriff02

Sep. 08, 2012

Under rating threshold (show) How do i Turn sound off?

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(0)

DaveR20

Sep. 08, 2012

Under rating threshold (show) could you up the gold for selling stuff? and we would love a trading area for players rate up so the developers see :)

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(5)

Arkun1994

Sep. 08, 2012

Under rating threshold (show) please don't ask me to "publish" my every achievement. I intend not to do this ... At all

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(0)

honeyslayer

Sep. 08, 2012

Under rating threshold (show) Anyone else getting tried of these multiplayer games? I saw build your own character in this RPG and was throughly ambushed by a Kred seeking multiplayer game!

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(-2)

dragonmkd

Sep. 08, 2012

Under rating threshold (show) Umm for a rpg game i think the inventory is a bit small even though there are options for upgrading...

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(3)

OrcaSnack

Sep. 08, 2012

Under rating threshold (show) Clicking very near an enemy should attack that enemy even if it is behind a tree or near grass, etc. I don't like when multiple enemies are attacking and I hastily click on an enemy only to find out I clicked on a tree that was further away than the enemy, but since it's so big, it takes the click. Going all lumberjack while getting attacked is annoying.

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(2)

Ziero1986

Sep. 08, 2012

Under rating threshold (show) I hate pay-to-win games. This game is fun, just get rid of the "pay-to-win" (aka be the best), and I'll enjoy it even more.

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(1)

anoang

Sep. 08, 2012

Under rating threshold (show) I like that not only have you responded back to criticism, but reformed the game because of it. Great game guys!

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(1)

damsel1

Sep. 08, 2012

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(-3)

Kiljaedenas

Sep. 08, 2012

Under rating threshold (show) Oh, and also completely agree with doomhero...this has utterly profound pay to win in it, buying a ruby weapon alone relevant to your level would double your possible damage output.

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(1)

Kiljaedenas

Sep. 08, 2012

Under rating threshold (show) Lol, didn't they JUST release this on Facebook as well? Any chance this could be linked to current Facebook progress? I've got a rather strong character there, so if this gets badges I'd want that progress counted

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(0)

Urban_D3vilry

Sep. 08, 2012

Under rating threshold (show) this is a really cool and complex game 5/5

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(2)

bokitoNL

Sep. 08, 2012

Under rating threshold (show) Totally agree with doomhero, maybe some sort of filter in the arena where players with the same damage output are being put together?

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(3)

doomhero

Sep. 08, 2012

Under rating threshold (show) A decent and really fun game, the fact that you're getting rid of energy on missions makes it worth playing. But the fact that if you pay you will be unbeatable is a high downside.

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(4)

splattface

Sep. 08, 2012

Under rating threshold (show) awesome game but i find it annoying that you cant restart from level 1 again

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(4)

takahmasak

Sep. 08, 2012

Under rating threshold (show) Initial thoughts about potions: There is no reason I should be asked to use rubies for healing items. Not only that, but in the early stages of the game, the asking price for the regular ones are way too high for how little they heal.

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(26)

CJNinja

Sep. 08, 2012

Under rating threshold (show) @doubletinty of course not its supposed to be about luck. u cant go from one to another. u need to choose the right door.

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(2)

Hippogriff02

Sep. 08, 2012

Under rating threshold (show) Now THATS Alot of Creators O_O.

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(2)

Kurt18

Sep. 08, 2012

Under rating threshold (show) Is there a way to start a new character? i messed up and want to recreate another one.Hope you guys add delete character on the next update

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(3)

roderik

Sep. 08, 2012

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(-3)

roderik

Sep. 08, 2012

Under rating threshold (show) First impressions: it seems like a generic "RPG" as made by zynga. will see if that impression changes.

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(-1)

Nowinu

Sep. 08, 2012

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(-5)

igotnousername

Sep. 08, 2012

Under rating threshold (show) how can I arrange my skills without going on a quest?

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(1)

NoctisFox

Sep. 08, 2012

Under rating threshold (show) "Goal: Find the DragonBoar".On the second part of the level (after the very first teleporter on the level proceeding from the start to the end of the level.) Once you go thru the exit teleporter (proceeding from start of the level to the end of the level) go left and down. There is a Spitting Flower type monster that cannot be reached by melee attacks. I clicked on it a few times and my monk with his claw weapon could not reach it. It being the monster. It looks as if it's on a piece of ground that is detached from the main island.

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(1)

pppuel

Sep. 08, 2012

Under rating threshold (show) you also get XP for kills

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(1)

funkydolphin

Sep. 08, 2012

Under rating threshold (show) I love the game very much. Glitches: the daily prize thing, the one with mystery box, resets itself every day or two, so i keep getting the same first couple prizes rather than moving on. Also, I lost a level or 2 and all my better gear i've bought in that time. what i play now is like going back in time to several days ago.

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(2)

NoctisFox

Sep. 08, 2012

Under rating threshold (show) Um.... Leaf Cutter. Required Level 15. +28 to discipline. 50 damage per second. Speed: Very Fast. Stinger Punch. Required Level 16. + 26 Discipline. 46 damager per second. Speed very fast. Um. The level 15 one is better than the level 16 one.

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(0)

vivid2011

Sep. 08, 2012

Under rating threshold (show) On one of the levels it says to kill 20 bloops but there are only 9 on the level!

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(-1)

bucsfan1423

Sep. 08, 2012

Under rating threshold (show) "Sell all" button?

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(1)

benubird

Sep. 08, 2012

Under rating threshold (show) Do I get XP for kills, or only for quests?

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(1)

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